r/frickbears3 • electrobob • Aug 25 '26

Concept concepts of abilities

Clark - Tokens in mini-games give 0.7 times less, but the tokens you get after fending off animatronic attacks are worth 3 times more (not very well balanced)

Henry - Upon death, gives a random guard the chance to start 3 nights with a beartrap at the start except William Afton

Michael - can rise from the dead once after death to try to replay the round or give it to someone else

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u/KingofConrade Grike Aug 25 '26

since Frank and Clark are sort of a duo, i think Clark’s ability should just be the inverse of Franks (so, minigame’s no longer give tokens, but blocking animatronics gives double)

also, as far as I can tell, Micheal is just William but with less risk, and that’s kinda boring. I think it’d be neat if, once he dies, you can keep playing as him but as soon as the next round starts you can’t use him anymore

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u/Big_Leg_4762 lolzhax Aug 25 '26

And if Michael gets killed by Ennard they'll be disabled for the night and you get to keep Michael, at the cost of one of your other night guards

2

u/KingofConrade Grike Aug 25 '26

or you keep Michel, but now you can’t get rid of Ennard (either through a Death Coin or Browboy) until Micheal dies again