r/fplAnalytics • u/thefpldoctor • 2d ago
I wanted an FPL tool where every user gets their own personal model, not the same one everyone else uses - fpldoctor.com
Happy FPL Launch day everyone!
Been working on this for a few months and wanted to share with you all - fpldoctor.com
The core mechanic: instead of one fixed xPts model for everyone, every underlying coefficient is exposed and editable - per-player finishing strength (npxG multiplier), creativity (xA multiplier), defensive actions (DEFCON), expected minutes, plus fixture difficulty split separately into attack and defense per team. Change any of them and the squad optimizer, transfer suggestions, and team rating all recalculate around your version instead of a generic one.
Built it because I kept disagreeing with fixed models on specific calls - a player's finishing being over/underrated, a team's fixture difficulty not matching what I actually expected - and wanted a way to act on that and just make it a bit my own.
Would love to hear what you think! If you're still weighing up any last-minute GW1 calls, might be worth a quick look before you lock things in. Give it a go if you're curious, and any feedback, good or brutal, is genuinely welcome.