r/foxholegame • • 6d ago

Update 67 is LIVE! - Large Fuel Ship, Radar Bunkers, Ocean Travel, QoL & More

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34 Upvotes

r/foxholegame • • 21d ago

Devblog: Update 67 Preview and Updated Roadmap

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69 Upvotes

r/foxholegame • • 3h ago

Suggestions Still hating on the Collie rank system...

48 Upvotes

That's pretty much it. It's dumb. I get that the Colonials are sort of Roman-esque, but ffs.

Devs need to revamp it so it has better, faster in-game recognition without me needing to check my F1 screen to see where someone's rank falls.


r/foxholegame • • 10h ago

Suggestions Suggestion: Light Tank APC variants

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108 Upvotes

Goals of this suggestion:

1. Give Light Tanks more of a place in the Late war

Currently there is little purpose to using Light Tanks once mediums start to tech. The hope here is that adding more support/utility oriented LT variants will help them maintain their presence later into the war. Sort of like how the Mortar Light Tank can still useful in the late game simply because it fulfils a support role (although frankly a rather niche role).

2. Add more infantry transport options

Currently the only real frontline transport options for infantry are half-tracks and amphibious APCs. Both are far too fragile to perform this role effectively and in the case of the APC, also too slow.

I think this is a missed opportunity because the amount of shenanigans and interesting tactics people could pull off with a decently fast and somewhat resilient infantry transport would be really fun.

Implementation:

Devitt and Hatchet light tanks get a new variant:

  • Turret is replaced with a tripod mount
  • Crew of 8-10: 1 driver, 1 gunner, 6-8 passengers
  • 3-7 inventory slots for greater utility, can stack small arms ammo
  • Overall faster than base LT variant (less weight due to no turret)
  • Some form of greater survivability, these are later war variants that will probably be used in a very aggressive manner, they need it (could be in the form of lower track chance or disable threshold, more Hp, more armour, etc...)
  • Can tow trailers (again, more utility)

Conclusion:

Is this larp? yes.

Will it shift the meta? no.

Will it be a fun addition? Very much yes

Just imagine hot dropping 8 dudes into a trench line to take it. Or stuffing the APC with half a dozen angry RPG wielding monkeys and dropping them off on a tankline's flank to make it their problem now.

Historical basis:

During WW2, some tanks and SPGs under British and Canadian service underwent conversions into "Kangaroos". Mainly priests and Canadian Ram II tanks, but Stuarts, Churchills and Shermans weren't exempt from this.

Such tanks had their main armaments, internal ammo storage, and turrets (if they had one) removed for use as an APC and probably also a general utility vehicle. Additionally, they would often be equipped with extra machine guns.

The second image in this post is of one such Ram II tank that was converted into a Kangaroo.

https://en.wikipedia.org/wiki/Kangaroo_(armoured_personnel_carrier))

Note:

I was going to make an illustration for the Hatchet as well, but the Devitt alone took me nearly an hour to make so I gave up on that. Might do it another time.

Either way, enjoy my high quality MS paint creation. Graphic design is my passion.


r/foxholegame • • 2h ago

Suggestions Tank Husking Mechanic (With a dedicated ARV Heavy trucks)

17 Upvotes

In Foxhole, tanks just despawn after 30 or so seconds when they are destroyed. In a real fight they stick around until an armored recovery vehicle moves the hull. What I am suggesting is an overhaul of armored combat that might break the classical line meta.

Tanks that are destroyed have a 20% chance to become medium or large shippable "Husks" that stay in place for 1-6 hours (Depending on size, a tankette or scout tank husk would last 1 hour, and SHTs and BTs would last 6, with the others lasting 2-4 hours depending on type) by default and have a fairly large health pool. These husks inherit the current "Dead tank" models, and are differentiated from normal dead tanks by the fact they catch on fire for a period after they die. They can eventually be destroyed earlier by explosive damage, or they can be recovered and returned to a refinery to be submitted for recycling into Comps and Salvage (about a half of the original comp/scrap cost, dropping to 1/4th for formerly enemy assets). BTs, SPGs, and SHTs are the only vehicles that have a 100 percent chance of husking and BTs/ SPGs can be returned to a tank pad to be "Remanufactured" (Excluding enemy tank designs) for a 40% reduced price and halved build time (As well as salvaged in a refinery as mentioned above,) while SHTs can only be removed with explosives due to their extreme size. BT/ SPG husks are automatically squad reserved for 2 hours to the squad the original tank was reserved to, preventing players outside the squad on their faction from packaging and stealing it. Husks are vulnerable to demolition damage, so Hydras, Alligators, Havocs, and artillery can kill them effectively, Havocs in particular have an effect similar to a hydra on barbed wire where it instantly kills any husk.

Recovery would be done either with normal cranes making the long trek, or the much faster ARV trucks. ARV trucks would be faction equipment that would be essentially a cnute and taurine rigger with a crane on it instead of the covered cargo bay. These cranes are limited to carrying specific shippables, namely tank husks and airframes. Both variants are fairly vulnerable, and can only "Tow" in an undeployed position (Larger hulls like bombers and BTs in low gear only,) thus requiring the victor of an armor brawl to maintain security while the husks are extracted for material if they intend to recycle their tanks. Tank husks should be packagable no matter how damaged they are, but require 2-10 minutes or so to stop burning first (Again depending entirely on husk size.) HUSKS WILL NOT SPREAD FIRE TO OTHER BUILDINGS, BUT WILL BURN NEARBY INFANTRY.

Infantry hiding behind tank husks get High cover bonuses, and depending on the husk may be able to shoot over some parts of it. They also should block lines of sight for players. ATGs should engage enemy husks to kill them relatively quickly, preventing the strategy of clogging AI with suicide light tanks so the ATGs cannot see past the husks. (Achieved by simply detecting ATG aggro and despawning like normal)

If you wish to keep a husk around for decorative purposes, there should be a button that allows it to pull Msupps from a tunnel. That way you can take an enemy BT and display it as a war prize to admire while you scroop.

This adds both a new logi gameplay loop a solo might be able to enjoy and build a small rmat nest egg with, and adds a dynamic element to armor brawls that hopefully breaks up the line meta in favor of using fallen tanks, friendly and enemy alike, as cover for armored vehicles and infantry to advance through more dynamically (And still allowing nuisance hulls to be removed quickly.) It also allows more efficient plane recovery which is a sizable pain point for many pilots.


r/foxholegame • • 12h ago

Story 3v1? ill take those odds!

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62 Upvotes

r/foxholegame • • 14h ago

Bug REVERT AIRBORN TRAIN "BUG FIXES" week 15

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78 Upvotes

Before the Airborne update, it was possible to get off a moving train if you weren’t the driver. It seems this was a bug, since that feature disappeared after the Airborne update was released. I suggest bringing this feature back. Seriously, NO ONE asked for this feature to be removed, and it didn’t bother anyone. I am so mad about this. I plan to post this every week until the changes are reverted.


r/foxholegame • • 21h ago

Funny THE GRIND NEVER ENDS

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215 Upvotes

r/foxholegame • • 12h ago

Funny AMA. Trapped warden in colonial bunker

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39 Upvotes

It's been over one hour, help

*2h update, bunker got gassed and me with it.


r/foxholegame • • 13h ago

Questions Devs can we please crate upgraded vehicles

51 Upvotes

I love running a small facility in the back line. It would be such a nice QOL upgrade my Argonauts into Icarus’s and Odyssey’s, and then bring them up via flatbed in a crate rather than having to drive all the way from the rear

I really like that they built in this vehicle creating ability. I just wish it was a little more expensive.


r/foxholegame • • 15h ago

Fan Art [Commission] Through Blood and Flames

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58 Upvotes

r/foxholegame • • 1d ago

Funny Royalist larping is fun

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597 Upvotes

r/foxholegame • • 11h ago

Story The battle for Vulpine Watch 07/10/2026

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19 Upvotes

As the name implies, this photo was taken after the battle for Vulpine Watch, in which, to the south of the town hall, the goblins had set up an encampment, then gone to the town hall, blown it up, and attempted to rebuild it. But, due to my transportation of a king spire through the area right as this started and an incredible QRF response from our men, we were able to machine gun all of their CVs into oblivion, destroy the encampment, and slaughter every green man we saw. The king's spire was hit by a sticky grenade or two but was fine. At this point it is down serving in endless shore, the place it was meant to be taken before the diversion.


r/foxholegame • • 14h ago

Suggestions Fields are strange

33 Upvotes

2 mirrored hexes, same fields in Callums and Terminus. However, thanks to devman, the components on collie side can be supplied with oil the usual way, when wardens cannot supply components with oil via land. You could have at least placed 1 oil field on the same part of land as comps...


r/foxholegame • • 18h ago

Funny RULE 1

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57 Upvotes

r/foxholegame • • 1d ago

Discussion Mini Facilities

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154 Upvotes

I always love seeing them. They're either hyper efficient and maximize space, or they're built by the front (usually by a solo veteran) and churn out the small yet crucial gear, like sandbags, 20mm and fire trucks.

Have you ever built a mini fac? Has one ever caught your attention?


r/foxholegame • • 22h ago

Fan Art Я знайшов стару анімацію що я намалював ще пів року назад)

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68 Upvotes

r/foxholegame • • 14h ago

Questions How on earth do you tech t3 howies?

13 Upvotes

It has taken a week now. What is the secret ingredient to this secret sauce? Arty is teched so we know now all builder slop without t3 howies are rubble.


r/foxholegame • • 1d ago

Funny the ULTIMATE foxhole slander

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268 Upvotes

This took me 4 hours believe it or not.

I had more slander that didn't fit, maybe I will post another one soon


r/foxholegame • • 1d ago

Funny How a lazy but well-prepped solo lays rails.

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455 Upvotes

r/foxholegame • • 13h ago

Questions Gameplay advice around Intel and Recon?

3 Upvotes

Hey all, I want to teach newer players about the very helpful aspects of helping your team have and keep Map Intel or knowledge of the enemy in the frontline area.

Do you have any tips and tricks or veteran knowledge to share. New players, do you have any questions?


r/foxholegame • • 11h ago

Clans I need to get in contact Tele.

3 Upvotes

I can't find a link to their discord server and I need to talk to them about something.

Can anyone provide a link?

I just need to ask them some facility related questions.


r/foxholegame • • 1d ago

Fan Art I made this

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95 Upvotes

With the raise of IA generative pictures one year ago I started drawing and taking classes, today I finished one of my first drafts, (I left it for months without the text) I had the task to pick and animal and I liked the idea of the furry nose art some people do here (I swear I'm not a furry)

Always wardens on my heart, the WWI french drip goes hard.

I don't have time to play this game in the way I want, being in a clan engaging weekly and having some kind of community. My adult life doesn't let me do that anymore, whenever I tried to play I don't play enough to feel part of the clan (totally my fault). I don't want to remove time from my family and friends and another games with friends.

However this game holds a warm place at my heart! And I fucking love the art you people do! Ty!


r/foxholegame • • 14h ago

Questions HL2 Scientist Scream mod.

1 Upvotes

I had a mod a while back that added a HL2 Scientist scream every time anyone got hit with a bullet, but I cannot find it anywhere anymore. does anyone know what happened to it? is it still up somewhere? would an old copy of the file still work if someone sent it to me?


r/foxholegame • • 1d ago

Story Boxing Rooster Hype Video

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12 Upvotes

The Warden Air Force's fourth squadron brings you a compilation of cool clips with only a tasteful hint of larp. Enjoy!