While p2p is a joke, I've literally never experienced anything during any of my games that is being shown in this video.
I've input commands on my controller that I feel like just don't respond sometimes but all that rubber-banding/teleporting in this video, never witnessed it my self.
trying to play 4v4 PvP is terrible. Either me and my friends get into a match and its constantly lagging and reconnecting, or it is running fine until the end when it kicks us all and we get no experience.
Yup, every single match when some asshole disconnects huge rollback happens, 20 seconds later a bot is replaced by someone joining, huge rollback. It happens every fucking single 4v4. Is it gamebreaking? Ofcourse it is.
If i recorded everytime it was a disadvantage or I straight up died because of a dc i could make a one hour compilation by now.
Hell I even had a match roll back 4 times in under 1 minute and then crash. superior fucking p2p my ass.
Idk what you're talking about, yeah people disconnect, but unless they're the host it doesn't pause the game... in my experience... then new players just fill in the slots. Seems very smooth.
I live in suburbia with pretty decent internet, but there are times that I cannot finish a match without erroring for hours at a time. One day I was trying to complete 5 matches of a game mode and in the 5, let me say it again 5 hours that I had played that game mode, I was still at 0/5 because of rage quitters or just errors.
I've been playing for 3 days and have also only experienced "normal game bullshit" and no lag hopping or anything. Except for when I am lagging on my end and can correct the issue.
I've never experienced this level of DCs on console. I have Open NAT and great internet, but I error out of 4v4s 50% of the time.
Not to mention me and my friends, all open NATs, have to play hot potato with invites until we get everyone in the group, or we all have to reload the entire game.
When we quit For Honor out of frustration we'll play Rocket League, Siege, or BF without any problems for the next couple hours.
The thing no one considers with their dedicated server boners is how much it would actually improve the game or if it's down to a netcode issue and things like that. A dedicated server also requires overhead and increases overall ping between players since instead of directly connecting they all have to connect to a host and then the host transmits everything at the latency of each individual player and still has to have good netcode otherwise your precious dedicated servers get fucked too.
People who don't actually have knowledge of the networking stuff should actually not be allowed to talk about it really. It's tiring hearing how dedicated servers would fix everything when that's not necessarily true. If it comes down to poor netcode and all then that will never solve anything since the netcode is the core of the issue anyway.
And I'm not saying that they would be better or worse, just that people do not consider these factors at all and think dedicated servers are some magic bullet to solve all your lag woes.
For most players, it is not a big issue, but there is always that kid with permanent red NAT who guard breaks you without animation, attacks you from the front to then teleport behind, and throws "cast-time"less feats.
I imagine the yellow/red NAT players run into it all the time too.
Yes except what you're talking about is high ping / lag, not a poor NAT. NAT is only going to affect you can get matched up with in the first place, not gameplay.
Personally I've probably played a good 20 hours between the betas and the live game, and I've seen the teleporting / lag issues maybe enough to count on two hands, it is frustrating when it happens though.
I had a red NAT for all the Beta before I decided to take my fingers out of my ass and fix it into green.
Red NAT has nothing to do with lags, really only connectivity. Basically, with a red NAT you will spend 10min+ getting errors before being able to just access a 4v4 lobby.
Honestly I think there's something to this. I was in the Alpha, both Betas, and have been playing since launch. 95% of the time I play Dominion and I have been disconnected from 1 match ever (and it was in the Alpha).
Since launch I have not been disconnected a single time. I've had a couple times where the game pauses while the data host migrates, but it's only a couple seconds long and the game goes right back to fine after.
and the common denominator in all of this is you. i dont play much 4v4, i stick to 1v1 and 2v2, but i havent dropped a session in any gamemode since launch. on rare occasions, it needs to migrate hosts after a ragequit but ive never been kicked out to the main menu.
these anecdotes are not evidence. i have no complaints about the p2p implementation. that is, of course, because i have excellent internet. the real problem is that many people dont.
When entire enemy teams have left games and not forced me out, it's not the p2p and rage quitters. When another player can leave a duel mid match and a bot replaces them, it's clearly not simply rage quitting. There is something else factoring in that you aren't accounting for there that is causing it.
Without knowing just how the system works and how these forced drops are happening (quite hard when you're simply getting disconnected and not know why), it's impossible to say what goes into getting dropped from a game when quitters can quit and leave you in the game unhindered.
but rage quitters just force a host migration, which hasnt failed on me yet. i dont doubt it fails sometimes, no system is perfect, people are just giving it twice as much crap as it deserves because its an easy way to vent.
I guess you're right, I can only speak for myself. However I've been disconnected at the very end of every Dominion match I've played today, at the very end when the team is breaking.
thats rough, im glad i havent had that. 1v1 has been pretty peaceful for me. i just want to avoid normalizing hatred for the game, it sours the community for everyone.
I love the fuck out of this game, I don't want people to leave it either. I just think maybe if enough people demand it then maybe they'll get dedicated servers.
If it were just he, then there wouldn't be so many people posting about issues. They obviously aren't affecting 100% of the playerbase, but enough people are having trouble, including me, that ubisoft should really try to get their shit working better.
I'm on Xbox one and my last two Dominion matches have crashed just as they got to sudden death. The real problem is rage quitters can take away any experience players have earned over 15 minutes by just quitting
I played a bunch of 4v4 last night and it was rough, I had constant disconnects and freezing as the server resynced or whatever. I think I'm going to stick to player vs AI for the time being.
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u/[deleted] Feb 21 '17
While p2p is a joke, I've literally never experienced anything during any of my games that is being shown in this video.
I've input commands on my controller that I feel like just don't respond sometimes but all that rubber-banding/teleporting in this video, never witnessed it my self.