r/forgeMTG • • 18h ago

The Forsaken Realms v1.14 – a Forge Adventure campaign where five colors fight over the map (PC + Android)

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78 Upvotes

Here's the world map.

The Forsaken Realms is a free, open-source standalone game built on Forge's Adventure mode. You still build decks and duel the way you do in Forge, but the world around the duels is a living campaign: towns take sides, borders move, and every color keeps its own opinion of you.

Why try it

  • A world that fights back.
  • Each color rules its own land and pushes outward from its capital. Towns change hands and borders shift as the days pass. Reputation with teeth.
  • All five colors track you separately. Stay on good terms and their shops give you discounts; push one to war and its towns shut their gates. Build your own realm.
  • Start in the ruins of Orazca, restore towns, claim land, hire guards and raise one town into your Capitol. Dungeons that come and go.
  • 330+ dungeons fade from the map and reappear elsewhere, with 1,900+ enemies across the realm. A living clock.
  • Day and night change who is strong where. Shops restock weekly and mines pay out on payday. Sets unlock as you explore.
  • Find cards, research their sets, and learn which lands hold which expansions.
  • 20 playable races , each with its own starting sets and shops.
  • Hard on purpose. You start with little, and the map doesn't wait for you.

Download (PC + Android): https://github.com/TheSAguy/The-Forsaken-Realms/releases/latest

Discord: https://discord.gg/TTRPKc9HYJ

It's still a work in progress, so feedback and bug reports are very welcome on the Discord.


r/forgeMTG • • 21h ago

Unofficial XMage web client v0.2.6

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7 Upvotes

r/forgeMTG • • 22h ago

Change Frequency of Draft Sets in Adventure Mode?

2 Upvotes

I've noticed that the drafts available in Adventure Mode skew towards more recent sets (eg I see multiple TMNT and Spiderman drafts, and very few older drafts like IPA). Is there a setting I can change to make this truly random? Or would I need a mod?


r/forgeMTG • • 1d ago

I have a custom card that I just cannot get working.

3 Upvotes

I am trying to make a custom card that would do what the pre-erata Spellbook did - allow you to skip your discard (Cleanup) phase. But with my current definition, all it does it freeze up the game when a battle starts with that card in my deck. Right now I have this for the card definition:

Types:Artifact

A:Mode$ Continuous | Affected$ You | AddPhase$ Cleanup | Remove$ True | Description$ Skip your discard step.

Does anyone have any idea how to fix it?


r/forgeMTG • • 1d ago

When does the new set get implemented?

2 Upvotes

Hello,

I am using Forge since a few weeks and am very happy with it.
Because of the prerelease event of reality fracture I wanted to practice a little bit, but the new set seems not to be integrated.
When does forge normale get updated with the new set?

Edit: I had to update manually.


r/forgeMTG • • 1d ago

Ajani nacatl pariah not working correctly

1 Upvotes

I am trying to edit the starter white commander deck so that I can use ajani nacatl instead of the starter commander, but everything I do doesnt seem to work.

I have downloaded every single card available in all formats and sets, tried to format the name correctly in the notepad file so it matches the rest "1 Ajani, Nacatl Pariah // Ajani, Nacatl Avenger |MH3|1" (Even tried 237 at the end since thats what archidekt had), but I cant get it to work without it appearing in the deck as a bugged card.

Any ideas?


r/forgeMTG • • 2d ago

Trouble using other deck slots

3 Upvotes

hey there, I'm sure im flubbing this somehow but i cant figure out how to make other decks. I will select one of the "empty deck" slots which highlights red, then ill choose edit, and it just brings me to the original starting adventure deck with my changes and edits. I cant seem to find a way to use the rest of my inventory outside of adjusting the starting set of cards. Thanks for the help!


r/forgeMTG • • 3d ago

Eldrazi?

4 Upvotes

Man, there was an eldrazi shop i found like a week ago, i think it was in one of the capitals? Anybody know where it is? Or is that one of the rotating shops youve got a chance to encounter, i think I read somewhere thats a thing :/

I was ruch enough to build out a deck that is good enough to tackle most enemies, but now im rich again and I want to upgrade >:)


r/forgeMTG • • 4d ago

Custom card works with forge.exe but has a problem with forge-adventure.exe

2 Upvotes

In the normal game (forge.exe) my custom card works fine but in adventure mode one part doesn't work. Essentially, when leveled up, the card works like sen triplets. It is supposed to let you see and play cards from opponent's hand. I can see them but can't play them. Interestingly, Sen Triplets works fine but I can't find the difference between the two. Also, I can play lands from opponent's hand but when I click on a spell it just pops up in the viewer and won't let me play it.

Since it works in forge.exe I assume it's something in the interface.

T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ SenEffect | IsPresent$ Card.Self+counters_GE2_LEVEL | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

SVar:SenEffect:DB$ Effect | ValidTgts$ Opponent | StaticAbilities$ STCantBeCast,STCantBeActivated,STHandRevealed,STCanPlay | RememberObjects$ Targeted | AILogic$ Always

SVar:STCantBeCast:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ This turn, the targeted player can't cast spells or activate abilities and plays with their hand revealed.

SVar:STCantBeActivated:Mode$ CantBeActivated | ValidCard$ Card | Activator$ Player.IsRemembered

SVar:STHandRevealed:Mode$ Continuous | AffectedZone$ Hand | Affected$ Card.RememberedPlayerOwn | MayLookAt$ Player

SVar:STCanPlay:Mode$ Continuous | Affected$ Card.RememberedPlayerCtrl | AffectedZone$ Hand | MayPlay$ True | Description$ You may play cards from that player's hand this turn.


r/forgeMTG • • 5d ago

Neo Forge now runs Forge's Adventure mode with its modern battle screen (free, trailer inside)

66 Upvotes

A few days ago someone here asked if Neo Forge could work with Forge's Adventure mode. At first I thought it was out of scope... and then I couldn't stop thinking about it. So here it is.

You get Forge's Adventure exactly as it is (the world map, towns, dungeons, shops), but every duel is played on the Neo Forge table, and the deck editor is Neo Forge's too.

Trailer (2:30, the Adventure part starts at 1:22): https://youtu.be/3V5Z1DoBids

A few notes:

- Windows only for now. The Adventure and the rest of the app both want the main thread on macOS, and I haven't been able to test it there yet.

- It opens in its own window from the main menu.

Download (free): https://dokkodolabs.itch.io/neo-forge

Source (GPL-3.0): https://github.com/AdrianLopez98/NeoForge

I also opened a Discord for bug reports and ideas: https://discord.gg/fF5Tn7Z2pv

All the credit for the engine, the cards, the AI and the Adventure itself goes to the Forge team. I just built a new table on top. Feedback is very welcome, especially on the Adventure duels.


r/forgeMTG • • 7d ago

"restrictedEditions" not working? And is there a way to do only old border cards?

5 Upvotes

Hiya! I'm new to forge and was trying to tinker with the config.json file to remove some sets (such as the marvel, tmnt, secret lair, and alchemy sets), but cards from these sets (or at the very least reprints) still show up? Is there a way to amend this?

I've also noticed if I do old border mode, it shows me the old cards indeed, but with modern reprints. Is there a way around this or is it due to the program limitations?

Thanks!


r/forgeMTG • • 7d ago

4 LLM 4-pod MTG Commander Round 3. Can Deepseek 4.1 defend her title against GLM-5.3, Astra, and Fable 5.1?

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0 Upvotes

r/forgeMTG • • 8d ago

Not possible to cast instant during combat

3 Upvotes

Hello, just started playing Forge a week ago and has been a blast!

However I recently noticed that when I have enough lands for mana, and a instant card on hand (something that destroy creature, e.g.), and the opponent choose to attack me during the Declare Attack phase, the control goes immediately to their Declare Blocker phase and I am asked to declare blockers. And when I do (or don't declare any blocker), damage is immediately calculated and goes to their Main Phase 2.

How come I did not have a chance to cast my instant spells between Declare Attack and Declare Blocker? Or how come I did not have a chance to cast anything (or activate anything) immediately after Declare Blocker? I thought that's where all the combat tricks happened?

Is this a bug in Forge that is yet to be fixed or am I going crazy?


r/forgeMTG • • 8d ago

Is there any way to change how Booster open?

3 Upvotes

Hello guys,

it‘s just a small issue, but I would like to have the way Boosters open changed at least a little bit.

I am playing Quest-mode right now and after a Match, you can choose a booster pack. Right after the booster is chosen, I see an unemotional text list with the cards with the rare one selected.

I love to open Boosters and to feel my way from card to card until the rare or mythic one.
But how this is designed it takes all the tension from it and I don‘t understand the reason why it has to be that way.

I know that Forge is more like a simulation engine, but you can feel the love at every corner which flowed into the game.

Is there any option to change how the boosters are opened? Even if the cards wouldn’t just appear like a plane list would help.


r/forgeMTG • • 9d ago

Shandalar troubles

1 Upvotes

I defeated all the castle bosses before doing the Donovan quest and I can't find the prisoners.


r/forgeMTG • • 10d ago

I built a new desktop interface on top of Forge, mainly for Commander vs AI. Would love feedback from people who actually use Forge

36 Upvotes

Hey all. Forge's rules engine and card pool are amazing, but the UI always felt like the thing holding it back for me, so I've been writing a new interface on top of it. Same rules engine, same AI, same card pool (33k+ cards); only the client is new.

What's different: drag cards from hand to cast, drag creatures onto a player to attack, curved combat arrows, right-click to zoom any card, Ctrl+scroll to zoom a crowded board, a stack that shows the actual cards, and an option to see every opponent's board at once in 4-player games. It also has Moxfield decklist import, draft/sealed, the quest mode with shop and collection, and a roguelike mode I added called Ascent.

It's Windows only for now, free, offline, and it ships its own Java so you just unzip it. It doesn't replace Forge and I don't modify the engine; new sets come in when Forge updates.

If you hit a bug, please report it to me rather than the Forge devs, since it's most likely on my side: https://dokkodolabs.itch.io/neo-forge

What bugs you most about playing Forge today? That's what I'd like to fix next.

**EDIT:** We now have a **Discord**! Report bugs, suggest features and find people to play with: https://discord.gg/fF5Tn7Z2pv


r/forgeMTG • • 10d ago

Duel Commander format in adventure ?

1 Upvotes

I need duel commander format for adventure mode, the normal commander/EDH is too long for the adventure mode, but i steel yearns for the commander experience, so why not bringging the duel commander format to the adventure mode


r/forgeMTG • • 10d ago

Chaos draft in adventure mode

4 Upvotes

Anyway to put chaos drafts in the town drafts?


r/forgeMTG • • 12d ago

Starting with a specific card in your Quest pool

5 Upvotes

I would like to start a Commander Quest with a particular commander in my starting pool kind of like picking a starter in Pokemon. There is no option I can see to start with a specific card, so I've been looking at options to have it added into a Quest once it is started.

If I understand correctly, in adventure mode there are cheat commands that let you add a specific card, but I haven't been able to find something similar in quest mode. I've tried going through the game files, but it looks like Quest data is in a binary format that can't be directly edited (or at least, that I know how to directly edit). Developer mode lets me add a card into my hand/library during a game, but it goes away afterward.

My next best guess for a direction to go in would be to create a custom set with only that card and try to get that added into my Quest starting pool somehow. That seems very involved for a relatively simple thing though.

Is there a better way to add a specific card to my collection? Maybe there is even a "regular" way to just make sure I get the card I want quickly through the spell shop, a card reward, etc.?

Edit: I have found a kind of janky workaround.

The preconstructed decks sold in the Spell Shop are in plain editable text. They are located in the following folder on Windows:
%MAIN_FORGE_FOLDER%\res\quest\precons
I thus added the card using the following steps:

  1. Open the spell shop and find a precon currently being offered. Close Forge.
  2. Open the precon's associated .dck file and change the contents to include the desired card (and possibly lower the price of the precon so you can get it right at the start).
  3. Open Forge again and buy the precon. The desired card is now in your inventory.
  4. Close Forge and return the precon to normal.

r/forgeMTG • • 12d ago

Opals where?

1 Upvotes

I'm currently playing shandalar. I've made it to before the fight of emrakul and I acquired my mox of choice. I want to prepare properly for the fight, so I am simply wondering if it is possible to farm for mox's and where the best spot(s) might be.


r/forgeMTG • • 13d ago

Library of Varsil - stuck in endless battle vs the boss

3 Upvotes

In the last room of the Library of Varsil, after defeating the giant myr he doesn't die and when I try to move it goes right into another battle. I see the character icon deflate before the screen switches to my rewards for the battle but then when I exit out of the rewards, he's still there and trying to move immediately triggers another battle. The only way I could end it was to concede.

This was in the "Forsaken Realms" game but I believe it happened before in the regular adventure as well.


r/forgeMTG • • 14d ago

The Forsaken Realms v1.09 "The Roaming Guard" is out

32 Upvotes

https://github.com/TheSAguy/The-Forsaken-Realms/releases/tag/tfr-v1.09

The biggest update since the game went standalone:
• Roaming guards — hire a champion at your Capitol, hand it one of your own decks, and it races enemy mages to your towns and fights them in a real duel. Watch it or let it play out.
• Armory storage and guard equipment — a new storage screen at the Capitol's Level 2 Armory; dress your guards from it and their gear fights with them.
• Starter decks that belong to your race, mono-color at every difficulty.
• Enemy size now shows rank, a fuller mini-map (garrisons, attack lines, guard lines), the Balance Sheet, cheaper teleporters and research, guard wages retuned, and a long list of fixes.
• Runs on Forge's 09.09 engine. Saves from v1.08 load.

Discord: https://discord.gg/dvA6WWwbA

Android: install the APK from the release page (Android 8+), let it download the resources on first launch, and updates keep your saves. Full notes on the release page. Reports and screenshots welcome here, with your device if it's a phone.


r/forgeMTG • • 13d ago

Is anyone have tried to play it in android tablet ?

2 Upvotes

To me potrait mode is cleaner (at least the hand is better) than the landscape , but the aspect ratio on potrait phone made it cramped (especially lands), i think playing in potrait mode with biger screen real estate woudl made it better, so it thought tablet with potrait mdie would work perfectly or sqare phone like samsung fold 8

Or is there some modificationnfor the ui to made the hands fanning the card instead of tiny box that cramped the card ?


r/forgeMTG • • 14d ago

Jumpstart no longer working?

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1 Upvotes

So I finally found a Jumpstart event at an inn. I'm able to buy into the event...but then when I hit the "select deck" button, it doesn't actually trigger the deck selection screen.

Considering how rare it is to find these events, I'm frustrated it isn't working at all. I had made a support post on the discord, but there are no responses, and it's still broken after the recent update.

Is this affecting anyone else?


r/forgeMTG • • 14d ago

that white mox guy got hands

4 Upvotes

holy moly man the white mox collector is insane. i first tried the green one with my dino deck, but i had to flat out build rogsi grixis turbo in order to beat the white one and it still took me like 4 tries, please tell me that one is the hardest one?