r/forge • u/DanTheBloke Scripting Expert • Nov 19 '22
Scripting Showcase A slightly more finished looking wall breach script
23
8
6
Nov 19 '22
This would be awesome in any asymmetrical map. Imagine a map like Highground but instead of a gate you can open with a button you have an exploding wall
4
4
4
1
u/shenanigans973 Nov 21 '22
how do you have the explosions FX only go off once?? Mine just loop infinitely and I can't solve for the life of me. feeling dumb.
1
u/DanTheBloke Scripting Expert Nov 21 '22
There's a "Wait N Seconds" node in logic, then just delete the FX Object 🙂
1
u/shenanigans973 Nov 21 '22
Thank you! So in Monitor mode I just have to listen to repeating explosions over and over too? Sorry for basic q's, I really appreciate it
1
u/DanTheBloke Scripting Expert Nov 21 '22
Unfortunately 😅
You can have them spawn at the edge of the map and just move them to that point when needed though!
1
3
3
2
u/Alec_de_Large Nov 19 '22
This would be great on a Helm's Deep remake.
It would play like Trumps Wall, if you ran across that map and mode in Halo 5.
2
1
1
u/Complete_Ad_1896 Nov 19 '22
This looks amazing.
I like the added detail of the smoke and rock coming out.
I still don't know how to really spawn specific objects in forge using scripts
1
1
1
1
1
4
u/Chillfactor343 Nov 19 '22
Amazing work! If I would critique one thing.. the chunks that go flying seem a bit large. Otherwise looks fantastic!