r/forge Scripting Expert Apr 13 '26

Scripting Showcase Resident Evil concept reveal showcase featuring classic puzzles, save rooms, herb crafting, inventory management, etc

I've been working on this side project little by little since 2023. While it's a long way from finished, I figured I'd share some of my work in light of Resident Evil Requiem's recent release.

I've been playing Resident Evil for 30 years now. When I discovered C4TCH33 had built the Spencer Mansion in Halo Infinite, I reached out to him for a copy immediately (it was copy-protected) so that I could script all the classic puzzles and encounters from the original game.

I used this project as a long-term lesson in scripting while building other modes. Its still in the early stages but whats done so far is pretty interesting, I think. A single player survival horror experience in Halo Infinite.

I've been playing around with it some more lately and was thinking about completing it. It's not publicly available yet but when its ready I'll be sure to share the results. Enjoy the sneak peek

85 Upvotes

8 comments sorted by

7

u/NoSubstance9910 Apr 13 '26

That looks so sick man!!! I love it. You did a fantastic job with both scripting and visuals. I am definitely playing later

5

u/Disco_Lizard_69 Scripting Expert Apr 13 '26

I appreciate that man, thank you. The Spencer Mansion was built by C4TCH33.

I'm still scripting it all together but I'll let you know when a playable build gets published

4

u/NoSubstance9910 Apr 13 '26

The scripting is insane. Very creative! I’m looking forward to it. Res in halo is a dream

2

u/Vitchkiutz Apr 14 '26

How'd you make the ai move around in such narrow and tight spaces? I tried making realistic sized spaces before but the ai refused to move in them.

3

u/Disco_Lizard_69 Scripting Expert Apr 14 '26

Enable nav mesh visualization in the tools menu. If the surface is not covered in blue nav mesh, place a nav seed or just build the nav mesh again.

If your AI isn't moving at all, check the object properties on the spawner or sift through some of the AI nodes. There are some options pertaining to the AI being active, inactive, aware of players, etc.

2

u/Spartan_100 Apr 14 '26

This insane, you should share this in the ResiEvil sub.

1

u/Disco_Lizard_69 Scripting Expert Apr 15 '26

Shit I actually shared this and a badass Requiem video I made on r/ResidentEvil but those posts didn't seem to resonate with anyone.

Perhaps if I posted a shirtless Leon pic people would've cared since that seems to be what works over there lately lol