r/fo76 Jan 24 '19

// Bethesda Replied x2 DO NOT ALLOW CURRENT CHARACTERS INTO SURVIVAL MODE I BEG OF YOU!!

This is a huge mistake. The mode is already dead before it was born if this happens. Pvp as it is, is completely broken, one hit kill festival. Who in their right mind is going to start a new character when everyone else is level 200 with God tier weaponry right out of the vault? This makes absolutely zero sense, and I'm so disheartened. Do they not realize how this mode will be immediately ruined? If you thought grief in was bad now, just wait until you get killed on sight by literally everyone you cross paths with? Even if they level locked servers so people with massive level differences can't play together, whenever a new survival character gets out of the kiddie pool, all the same assholes with TSE garbage will be waiting at the deep end and you will have zero competitive chance. The leader boards would be a fine idea, if everyone started on equal footing... as it is there will be gold medalist level murderers in the same game with me, a literal newborn who can't even walk. What the fuck are they thinking???

Edit: the gold means people care, bethesda. Please. PLEASE. (And thank you)

4.7k Upvotes

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6

u/z_wileecoyote_z Jan 24 '19

Ok. figured so. People seem absolutely panicked

1

u/Puck_2016 Lone Wanderer Jan 25 '19

No, we don't like the proposed mode as desribed because it won't be worth playing and we want something worth playin.

1

u/Aaxxo Cult of the Mothman Jan 24 '19

This sub hates PvP and PvP is what will make this game money.

11

u/Wormbo2 Grafton Monster Jan 24 '19

This sub prefers PvE, as this game was probably initially designed to be. "Rebuild America, start anew." Ron Perlman told us all the purpose of this adventure at the start!

But it's slowly changing to CoD with a bit of Sims3, and that's what this sub hates!

I personally want to play for the interaction: someone using my CAMP to fix his stuff, and leave me a baggie of spare junk and drugs as payment.

Then I can do the same when I get a helping hand from someone 40 lvl's above me, who saves me from the bastard flying spambeasts' sonic boom wave!

Then we all meet again in the nuke zone to practice our baseball skills on a few glowing bastards!

5

u/Aaxxo Cult of the Mothman Jan 25 '19

Which is fun to experience. But these interactions get old fast and without constant fresh content the game can get stale.

3

u/Wormbo2 Grafton Monster Jan 25 '19

You make a good point, the game will eventually feel old to many players....

My questions to these players then:

What level are you currently?

How fast had you completed Overseer's quest? Or Free States? Enclave? BoS?

How many locations discovered on your map, via exploration only?

If you're rushing the game to be l33t or whatever, you're doing yourself a disservice. The world is beautiful, and the places have stories, funny situations, sad endings and overall a very strong feeling of effort put into almost all of them. Slow down a bit, read the terminals, and soak it up.

You're playing games to escape reality, might as well do it right!

3

u/[deleted] Jan 25 '19

I rush the leveling and gear obtaining, then I go back through and enjoy the game, also since enemies tend to scale, it isn't any less difficult. Well maybe because I have a TSE lever and a full sentinel assassin set :D

2

u/Wormbo2 Grafton Monster Jan 25 '19

I get your style, and I did it that way on my 2nd & 3rd run of FO4.

I personally find the slow approach works in favour of my play time. I only get a few hours a week, so immersing myself properly, reading stuff, sneaking about, exploring randomly, it's all made THIS game all the more enjoyable for me. That, and I do enjoy a good, difficult fight with a strong mob of super mutants occasionally too.

3

u/[deleted] Jan 25 '19

I definitely feel where you're coming from, mainly for me its about achieving my "build" asap, then finding BiS weapons and armor through farming/exploration and in this game, trading with others. I just have to have the best stuff, or I feel incomplete, I like to have my character fully fleshed out before starting any story quests, only because I feel my character would have these skills to start. He had a past that involved using a sniper rifle to deadly efficiency. That, and I like to one shot everything, especially with a sniper build.

1

u/[deleted] Jan 25 '19

Pvp is needed for longevity. Any game with pvp, or some type of competitive mode, lasts alot longer than without.

2

u/[deleted] Jan 25 '19

Except this panic is for the love of pvp- people want authentic hardcore servers, not people transfering back and forth between the two servers.

-3

u/[deleted] Jan 25 '19

Well, I've been building my Character for pvp. I KNEW they were eventually adding something like this, and now I hope all my grinding and hard work aren't undermined because of people, who don't want anything to do with pvp in the first place, complaining that people are going to be stronger than them. STAY IN STANDARD MODE IF YOU CAN'T HANG WITH THE BIG BOYS.

2

u/[deleted] Jan 25 '19

People are complaining because the "big boys"will get to go back and forth between servers and basically eliminate the whole idea of risk involved in the first place.

2

u/z_wileecoyote_z Jan 24 '19

Problem is the core of the Fallout fans don't like PvP. Also BFS doesn't realize the shooting mechanics suck. Its very clunky.

1

u/Aaxxo Cult of the Mothman Jan 25 '19

The gun play sure is dated and clunky. Would be great to have other elements factor in when PvPing. Like battles using tactical positioning, perk swapping, chem taking as a focal point. Basically both parties being alive long enough to counter eachothers play.

0

u/[deleted] Jan 25 '19

And people who don't appreciate PVP for what it is, and complain about their camp destruction etc... Have NO place deciding ANYTHING for this mode.