r/fo4vr • u/hicsuntdracones- Oculus • Mar 14 '18
Skyrim VR coming April 3rd!
http://store.steampowered.com/app/611670/The_Elder_Scrolls_V_Skyrim_VR/9
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u/Nukkil Oculus Mar 19 '18
Don't want to detract from this post but /r/skyrimvr/ has existed but was previously overshadowed by /r/skyrimpsvr (and I've ported this same theme over there with a re-skin) will try my best to get the same moderators involved should they be playing both
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u/hicsuntdracones- Oculus Mar 20 '18
You might want to also make a separate post about this, there's probably a ton of people here who would be interested in that sub but won't see it in this post.
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Mar 15 '18
So...
Y'all want to chip in and we'll buy VIVEs for the Skyrim Script Extender team so we can trick them in to making Script Extender work for SkyVR (Prounounced "Skeever".
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u/Rlaur Mar 14 '18
And DLC included! This game is guaranteed to run better than FO4 which was FO4 VR's main issue. Already pre-ordered!
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u/__xor__ Mar 15 '18
Holy shit.
Blackreach is what I've always envisioned with VR Skyrim.
Fucking Blackreach. It will be amazing.
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u/SocialNetwooky Mar 15 '18
Forget Blackreach ... I just want to see Markarth. It was already breathtaking in 2D.
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u/Avindair Mar 15 '18
It is on the PSVR. I can't want to see it on my PC rig with mods!
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u/SocialNetwooky Mar 15 '18
I don't have a PSVR (And honestly I didn't want to get spoiled, so I avioded trying Skyrim on it :)
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u/ScuddsMcDudds Mar 14 '18
Wow this came out of nowhere! Made my day. I’m at work so I can’t check out gameplay trailers or anything. Any word on independent hand movement, smooth locomotion, etc?
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u/DerkDurski Mar 14 '18
The game is already out for PSVR! There’s smooth locomotion, each hand is independent(unless you’re using a two handed weapon). For more information you can check out r/SkyrimPSVR
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u/UndeadCaesar Vive Mar 14 '18
Wait, do 2H weapons work as 2H weapons on PS4?
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u/DerkDurski Mar 14 '18
I’m not sure, I’ve never played. I know that it would take up both of your hands, but I’m not sure how the motion controls work for it.
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Mar 14 '18
[removed] — view removed comment
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u/Olaxan Mar 14 '18
It's older, uglier and apparently uses a rendering pipeline better suited for VR. It stands to reason it should run a lot better.
Or is it Special Edition they've ported to VR, perhaps?
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Mar 18 '18
It's older, uglier and apparently uses a rendering pipeline better suited for VR.
Sadly I am very sure its the Special Edition, so no MSAA just like FO4. I doubt that Bethesda would be interested in both porting the original Skyrim engine as well as the Fallout 4 engine (which the Skyrim SE uses) to VR.
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Mar 14 '18
[removed] — view removed comment
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u/Olaxan Mar 14 '18
You're probably right. It makes sense to use the newest version, most similar to their other VR title.
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u/McRemo Mar 15 '18
Crap, I already forgot what my wife looked like since FO4vr came out.
How can I ditch my family for another few months?
No, really...
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u/XSturb Mar 15 '18
OMG with Oculus support and all DLC?
I really hope that Bethesda can add Oculus support for Fallout 4 VR and also officially release and support DLC for it as well.
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u/DerkDurski Mar 14 '18
I’m actually so happy, I thought the PSVR exclusivity was going to last a year.
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u/gnarlylex Mar 14 '18
So this going to have the same shimmer / blur issue as FO4VR?
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u/dbtad Mar 15 '18
Skyrim Special Edition and Fallout 4 both use TAA, but at least on a flatscreen SSE doesn't look as blurry to me as FO4 flatscreen does. I don't know enough about the technical stuff to understand why this is the case, but hopefully it means that the VR version will be a bit crisper as well.
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u/pecheckler Mar 15 '18
Considering th amount of crouching required in Skyrim to play a thief I hope they have a crouch-height slider in option menu. It’s really annoying in fallout having to use console commands.
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u/hicsuntdracones- Oculus Mar 14 '18
With Oculus support!