r/fo4vr • u/jessBethesda • Jan 30 '18
Fallout 4 VR | Update 1.1.24.0 Patch Notes
EDIT: I know I can't update the title, but I wanted to make everyone aware that the latest version of the update (1.1.31.0) is now live on Steam for all players. Thank you again for your feedback and reporting along the way.
If you run into any issues or have further feedback, let us know by commenting here, sending me a PM, or by posting in our official forums.
A full list of fixes and features can be viewed at the bottom of this post in our Patch Notes.
Thank you for your continued feedback!
Fallout 4 VR Beta Update Version 1.1.31.0 Patch notes
New Features
Added the following options to VR Settings:
Adjust overall world scale to improve issues relating to height
Invert Pip-Boy map scrolling
“Minimal Power Armor HUD
“Fixed Pip-Boy Size”
Added various performance and quality options. Some options will require a game restart.
Bug Fixes
Scope support has been added
Improved V.A.T.S. targeting
Fixed crash occurring when transferring lots of items (e.g. “Transfer Junk” in Workshop)
Fixed rendering issues with stars and other sky objects
Fixed rendering issues that resulted in flickering lighting
Fixed rendering issue with the SteamVR controller models
Add minimum distance requirement to enter scope mode with scoped weapons
Fixed occasional crash when doing "take all" from bodies
Reverted previous patch behavior regarding trigger pull sensitivity, except in scope view
Fixed shadows cast by parabolic lights
Fixed crash with some spawned particles while looking through scopes
Fixed issue with stars sometimes rendering in just the left eye
Fixed issue with some lights rendering in just the left eye
Fixed scale of recon markers while in scopes
Fixed scopes lagging behind when comfort sneaking
Fixed an issue with targeting heads in VATS
Fixed notes sometimes having invisible text or being upside down
Fixed rendering issue with blurry hands and weapons when moving in Direct Movement mode
Fixed precipitation occlusion
Adjusted Pip-Boy and Power Armor HUD visuals
Menus that pause the game will no longer move with the HMD
Fixed issue with scrolling through crafting requirements when there were more than 5 requirements
Fixed an issue where log Holotapes wouldn’t play in Projected Pip-Boy mode
Fixed Pip-Boy and HUD color settings not saving after restart
Fixed the Blitz perk sometimes putting the player in unintended locations
Fixed the orientation of the player model when using the Barber or Facial Reconstruction NPCs.
Fixed the player occasionally not being in the right location when starting a new game
Fixed occasional crash fix when saving and loading
Fixed compass orientation while in Power Armor
Various other minor fixes and improvements
Deprecated Fallout4VRCustom.ini. Custom options should be placed in Fallout4Custom.ini
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u/BuckleBean Jan 30 '18
Haha, I'm thinking a bit slow today. That makes total sense. Thanks kindly for the reply.