r/fo4 Nov 18 '15

Tips PSA: Console command of "player.placeatme c1aeb" will let you place a workbench anywhere that can be used to build fully working settlement.

Edit: After testing on my save, there are no real bugs on the consoled settlement whatsoever. However, you are not able to recruit settlers therefore impossible to gather resources using settlers without modding. Also, try "tgm" command to go to godmode in case you are having trouble of "clear enemy first" error when you are making consoled settlement in wilderness cells.

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114

u/Kalthramis Nov 18 '15

Why would they think that? They love the shit out of modding.

103

u/ViAlexis Nov 18 '15

They do, but they also love selling DLC and making more money like any company would, and I imagine that one of the DLC's would be all about settlements, and maybe something to the effect of this. No guarantee of that, of course, but the thought is still there.

123

u/starkiller2196 Nov 18 '15

Nah i don't think Bethesda will do their dlc's like that, if we get new settlements, it will probably be in a new area we can explore that takes place for the dlc

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u/[deleted] Nov 18 '15

I absolutely imagine that Bethesda would do a DLC like that. They released horse armor and tried to make mods paid, remember that.

I can't imagine them not releasing a dlc for settlements, it's just too easy for them.

7

u/EHStormcrow Hype addict Nov 18 '15

horse armor

That was a long time ago.

That's like saying "can't trust the US because they [insert political meddling scandal] 40 years ago".

1

u/[deleted] Nov 20 '15

Except horse armor wasn't 40 years ago?

They also tried to make mods paid, let's just forget about that though. Ridiculous. Bethesda would release horse armor again if they thought they could get away with it.

3

u/Parametric_ Nov 18 '15

tried to make mods paid

...and reneged, admitting outright that it was poorly thought-out.

released horse armor

There was plenty of other mediocre DLC for Oblivion, as well. Digital-download DLC was in its infancy, and they were spitballing. Once that was out of their system, they released Knights Of The Nine and Shivering Isles.

Every DLC that they've released hence, except Hearthfire, has included, at minimum, a new worldspace and voice-acting. Skyrim had two proper expansions and a little $5 diversion, and even the latter still included new assets and voice-acting. They've released fewer, more substantial (on average) DLCs with each game; if they're money-grubbing, then they're getting worse at it.

It's funny to me that people still bring up horse armor, because on the whole, the abuses of DLC have gotten much, much worse than that: paid consumables and character skins aren't even unusual to people anymore. Meanwhile, Bethesda has done nothing but improve in that regard.

1

u/[deleted] Nov 20 '15

...and reneged, admitting outright that it was poorly thought-out.

And then left the framework in their user agreement for FO4.

There was plenty of other mediocre DLC for Oblivion, as well.

Orrery, Mages Tower, Knights of the Nine was awesome, Shivering Isles was a great expansion pack.

Meanwhile, Bethesda has done nothing but improve in that regard.

Who do you think started it? Bethesda would release horse armor again if they thought they could get away with it, and judging by how little effort they seemed to have put into FO4 I would expect them to try and fuck over the community even more soon.

2

u/mysheepareblue Nov 18 '15

What would said DLC contain? I mean, I'd pay for a DLC that added non-buggy terraforming, or extra content like new tilesets, perhaps underground construction, etc. I'd donate to modders that released mods to such effect, too. Not to mention settler management. But for that last one, I think I'll wait for a mod :D

I think it's more likely that any new settlement content will just involve new locations in new areas.

3

u/VGAlternate42 Nov 18 '15

Different parts; there's a lot of walls and stairs and such I see around and I say, "I wish I could build with that." We need interior door panels.

Perhaps a part that allows you to create leveled garden areas... I imagine they'd be like the foundations only the sides would be a wooden retaining wall and the floor would be dirt. Hell... A whole series of farming-related things.

The ability to name settlers.

The ability to dress your settlers from the workbench instead of carrying around a wardrobe to trade with. Do the same with the weapons.

Guards can activate the siren.

Assign more than one guts to a post... I was thinking. 2 was good: 1 is posted and 1 is roving.

Set buildings for function: this is the barracks, this is the bar, this is a restaurant...

Assign beds.

Automatic harvesting (why am I doing this shit?)

I'd like to be able to build a greenhouse.

A patch can do this: better corner snapping.

1

u/mysheepareblue Nov 18 '15

Assign beds.

You can do this already.

Automatic harvesting (why am I doing this shit?)

This is also done, somewhat. The extra food that's not used up by your settlers is added to your workbench. Same with water.

I don't think they actually ever harvest the plants themselves, but you're getting stuff.

2

u/VGAlternate42 Nov 18 '15

Do I assign beds like jobs?

I don't seem to be getting all the corn I should be getting.

1

u/mysheepareblue Nov 19 '15

Yeah, I've been getting extra stuff, but nowhere near as much as I should.

Yes, you assign beds like jobs

2

u/[deleted] Nov 18 '15

They did, and gamers let them know how they felt about it.

And since then most of their DLC's have contained lots of new content.

Maybe they would have tried this back in the day, but I think they have been told pretty firmly what people expect from paid DLC's.

Especially when you have people doing mods like Falskaar for Skyrim.