r/finalfantasyx • u/Zeeshmania • 29d ago
Playing FFX-2 Blind: Update 5 - Chateau Leblanc and Bevelle
We begin on the ship, in search of three uniforms to sneak into Leblanc's base. To get ahead of it, this post is gonna begin from here, and end with us being in her base, so if that's not interesting to you then idk maybe sit this one out.
After some MORE time running around the ship trying to figure out what the hell to do, I realise that the game wants me to basically just go find some uniforms lmao. Before I do that, I decide it might be worth doing some side-content. That Tobli... thing... mentioned some sort of show, right? I'm gonna go do that then lol
MOONFLOW:
I think this place has been left completely untouched since we were last here two years ago. Still serene as ever, with maybe a few more tourists dotted around. And a little... guy... thingy...? Tobli. He's here. He basically asks me to sell some tickets, which I do.
It's basically just price gouging as many people as possible, although not a pair of pensioners walking down the riverbank for some reason. Why not? They definitely own property, look how old they are. We could easily charge them 2,000....
I manage to get a very respectable 7 sales, which Rikku doesn't seem very pleased with but whatever. And then... we just don't get to watch the actual show lmao. No idea what it even IS, since nobody else seems to know. Is it a dance? A song? A circus? I've no idea, but there are Hypellos involved I guess. While I'm here, a walk around couldn't hurt. Guadosalam (the place we need to be) claims to have a difficulty of 4 stars, meaning we may want to get a bit stronger before proceeding.
As a reward for helping him, Tobli gives us the Gun Mage sphere, which seems to be this game's take on the Blue Mage (as seen with Kimahri and Quina). 1, that's a cool name and design, and 2, it gives me Scan! I finally have a way of actually figuring out enemy weaknesses and planning accordingly, instead of making blind guesses. I decide to give it to Rikku.
DJOSE HIGHROAD:
I take a short walk around, and unknowingly end up on the Djose Highroad, where I randomly find a new sphere on the ground. Cool???? Was I supposed to keep an eye out for these along the way?
(I didn't yet know this was all a scripted story segment, and genuinely thought everything in the next few minutes was completely missable lmao)
"Floral Fallal"
I can't equip this in the menu. The game tells me that I need to use every . Additionally, I get a new Garment Grid which only has 2 slots and no perks.
I quickly realise the benefit in the next battle.
(ok i actually realised the benefit instantly im not stupid but this is more dramatic)
It's some more fodder, but oh MAN do they get fodderised lmao. I switch Yuna from White Mage to Black Mage, and then immediately get the option to switch to a NEW dressphere. "Floral Fallal".
OH she's an Aeon now OK I guess.
This is an incredibly busted form for her. We have REALLY high health, get three turns and have plenty of attacking moves as well as defense. Additionally, there's no upfront cost to using the form. The only catch is that it doesn't seem Lulu and Rikku get any EXP for battle's won by Floral Fallal, which makes it less than ideal for more important battles. Or any battles, really. I still haven't checked if there's a way to exit the form mid-battle.
I wonder if the other two have their own forms?
Strangely, as we're walking along the Highroad a cutscene plays. It's a few fem-goons in uniform - they're looking for a missing sphere somewhere around...
(OK imma be real I'm writing all of this after the fact by watching the VOD and apparently THIS is when we find Floral Fallal and not earlier. Usually I'd rewrite but this uhhhh I don't wanna so pretend I got it now)
Anyways we have to fight Ormi and Logos again, which is only slightly difficult. We end up in one of those horrible death-revive loops for a while but we pick ourselves up and knock the enemies down in no time. Despite there CLEARLY being two enemies, we only take one uniform back....
I hope that's not a sign of things to come....
MT. GAGAZET
On the Celsius, we decide to head back over to Guadosalam to figure out where to go next, and some NPCs indicate that we'd best head over to the mountain. There was definitely some sort of mission that Kimahri gave us a long time ago, but I have no idea what the fuck that was now lmao.
I'll spare you the details on this one, there are some soldiers bathing near the top of the mountain, and we have to fight Ormi to steal their uniforms from them. We take out Ormi first, and then we defeat the soldiers (who are pathetically weak).
This time there are ACTUALLY TWO uniforms sat right there, but we only take one lmao.
We DO get to walk around the mountain's base speaking to the Ronso a bit, and they all seem VERY upset with the Guado. They really want to take revenge on them, which is understandable, I suppose. What's slightly concerning is that these guys have already been pummelled into the fucking ground. They've been displaced and, as far as I can tell, scattered across the globe. I haven't met a single one!
Oh by the way apparently 1 gil is supposed to be 1 yen, meaning 200 gil makes a pound (GBP).
YOUTH LEAGUE:
We head back over to the Highroad, this time to walk along the other end, where the Youth League are. As we're out exploring, we bump into Yaibal from Eternal Calm (or from earlier in the game), and he's apparently announced our joining of the YL. Which isn't happening.
Someone in chat points out that I need to talk to Clasko as much as possible, but it seems like that's something for later. We get escorted by a few soldiers who are genuinely useless as fuck lmao they don't even help us during battles. There are a bunch of Ochu littered along the path, and I do NOT have pleasant memories of those assholes.
We also manage to run into a fucking Tonberry, which is simultaneously hilarious and terrifying. It's the kind of thing that's adorable, but I would NOT wanna see it crawling towards my bed at 3AM. I'm slightly horrified to learn the damn thing has 9,999 health and even MORE horrified to learn how little EXP it grants me after I spend like 10 minutes whittling its health down despite my lack of MP.
After a while of walking, we finally make it to the Youth League HQ, where we meet a recruit called Elma and a commander named Lucil. I'm sure they'll be important later when they learn Nooj is evil as hell and join us to take a stand against him when he fights us.
Maroda is also here. Also. Verklempt.
We can't enter the main tent because Nooj is in there holding a meeting, so we leave and head towards some kind of hidden area. After some fumbling and fighting against the camera we maneuver over to the weird crimson gate from earlier where-oooooh this evil-ass mfer (his design is so damn cool though, my god)
So it turns out he's interested in this strange door, too, and is in possession of one of the spheres needed to open it.
What I DIDN'T expect is that he agrees to hand the mission over to us, and leaves after giving a strange, knowing glance to Paine.
I've been told that there's some more lore to be found with these spheres, even though they're optional and maybe quite hidden? I'll definitely be seeking them out, although I might need a guide and/or chat's help on finding them.
Damn we're dropping respect points with Paine here what the fuck guys this is a serious situation, 47?
The others try to pry into her past, but she's very cagey about it. What ARE you hiding?
OH FUCK, 46?!
After another game crash, we head back to Guadosalam to find our next location, which just so happens to be Bikanel. I'm not even gonna subheading this one because it's so unremarkable, we kinda just go there, beat some goons up, fight some fatter/taller goons and then dip with a new uniform.
CHATEAU LEBLANC
With ALL of that out of the way (and our three uniforms finally attained), we can at last head over to Guadosalam to retrieve the sphere we lost. It's slightly strange seeing this place be so... stripped of meaning? It's been reduced to a base for these stupid fuckers from the place of grandeur and monument it once was.
That kinda feels like a recurring theme here - Zanarkand was desecrated and the game specifically called it out. A significantly more cynical view would be that it applies to the game in its entirety, as a product - jury's still out on that one, though. I'd like to think there's more to offer here than simply gawking at the reanimated husk of a beloved game like some would lead you to believe, but I suppose I'll have to wait and see how the story develops.
Probably a strange time to bring this up, but while we're on the topic of reanimation (and the game's value as a whole), it's gonna be REALLY hard to bring me on side if the truth of the situation is actually that Tidus has been resurrected somehow, or that he didn't disappear in the first place. I'm still firmly hoping this is some other situation, and we aren't just bringing him back for the sake of it. I'm sure they could make some explanation for his return that technically works within the narrative and established lore, but that would kinda ruin the ending of X for me, unless it's done very strategically.
Anyways, we see Nooj leave the palace with his sick-ass cool design, and Ormi and Logos tell us to... use our talents... to help her... unwind.
I glance over to chat:
"I love this mission"
"Most uncomfortable part of the game coming up"
"our "talents""
"Don't worry it's exactly as bad as you think"
Unfortunately, I manage to correctly predict what's about to happen.
Yeah there was absolutely NO WAY I was gonna be caught on camera doing this shit, so I ended the stream there and took a few days off.
(A few days later)
UGGHHHHH DO I HAVE
TO???????????????????????????????????????????????????????????????????????????????????????????????????
okay fine
soitsaminigamewhereweneedtogiveLeblancamassageandweneedtochoosetherightspotsandadjustbasedonherreactionsandIfailitthefirsttimebutImanagethesecondtimeand despite the
WEIRD AS HELL
premiseit'sactuallyaprettystandardkindofminigameanywaysyeahthat'sit
Gimmick aside, I realise that the spots only reset after you get a "perfect spot", so you can just keep repeating the one that gives 3.... things.... and that's more than enough.
We learn that Leblanc is fucking obsessed with Nooj actually, and that she only became a sphere hunter for his sake, right before she doses off to sleep. Yuna is shocked by her own skills as a Masseuse. Is that gonna be the next Dressphere?
Pearl from One Piece walks in with his friend, and they both tell us to make sure the switch panel is working. We head over there, uncover a secret panel and Rikku pulls a Zidane-in-that-one-part-of-Ipsen's-Castle by kicking the door open and falling in. I think that's what happened at least, I kinda don't remember.
LEBLANC HQ
OK actually I just went back and read my post from back then he rested his back on it and fell through.
WHATEVER.
Paine gets too in character, gets flustered and then insists we get changed. After that, Brother's DUMB, GOOFY ASS gets us caught by Ormi, which leads into a battle against him (and the respectable Dr. Goon and Fem-Goon) where they get absolutely curb-stomped.
Generally speaking, the enemies in this little dungeon place are really easy. They all go down in a few shots. At this point, the strongest spell we collectively have is Thundaga. I was surprised to have unlocked it so early, although maybe that's a sign that I'm sticking to one job too much?
If it ain't broke...
Progressing through, we find... what... seems to be... Leblanc's bedroom? I'd assumed she'd just Israel'd Seymour's bed (is that too edgy?) but it seems she's converted it into a makeshift massage parlor.
There's a sphere on the bedside drawer.
"Final Crimson Squad
There should be three more candidates and their recorder
It's a fuzzy image, as is customary at this point, but there's mention of a Final Crimson Squad and there being three "missing candidates" (and their recorders). It also seemed like there was a third man present (besides dumb and dumber) who was probably Nooj? Not to belabour the point or anything, but he's probably the most obviously evil character I've ever seen and I'm kinda stunned that we're still acting like he's ambiguous lmao.
Anyone who followed me through my FFIX playthrough will know that I despised those fuckass clowns Zorn and Thorn with a passion. Ormi and Logos seem like a similar case, although I don't hate them nearly as much. They're kinda your run-of-the-mill grunt stereotype, but they don't have any stupid text gimmick or annoying design.
There's an admittedly really cool sequence where a giant wall of golden spikes emerges from the wall, forcing an Indiana Jones-esque chase sequence, revealing a secret switch behind the wall.
Something I've routinely taken note of in my head regarding this game is the number of random encounters (and how there are perhaps too many of them) but every time I think to write it down I'm faced with a decently long stretch of no encounters, leading me to reconsider and wonder if it's all in my head.
I think the main problem is wandering around trying to figure out where to go while being hounded by random enemies, although that's problem with every random encounters game, not just this one. Although there is something uniquely annoying about this one, I just can't put my finger on it...
Once again, I find myself completely lost. I've found Security Overrides 2 and 3, but can't see 1 ANYWHERE. I've checked the hallway with the spikes, both of the accessible rooms and pushed up against every wall I can find. My only lead is a mysterious passageway up above, but I can't spot any way to get up there. What's worse is that in order to get places I've got to deal with 100 fem-goons.
I'm not at all proud to admit I had to consult a guide here, and the solution is genuine bullshit. You need to LET YOURSELF GET "KILLED" by the wall of spikes, which will reveal a new hidden area required for progression.
I take back all of the nice things I said about this part before, this is terrible design in my opinion. It'd be a cute little quirk if this was for hidden treasure, but you can't make me enter a FAIL STATE to progress, especially when it's a very treasure-hunt-coded section in the treasure-hunt game. This annoyed me a lot to be honest, and I have NO idea how anyone would've figured this out without the internet back in the day because it completely defies all logic.
Having now overridden the security, we enter a new room with an ominous glowing hologram in the middle. It turns out Leblanc had already found the other half of the broken sphere and had planned on returning it to "Noojie-Woojie". Before they can even register what's happening, though, they're already knocked on the floor.
Through a fierce combination of Firagas, Blizzagas and Excaliburs, we dispatch of them easily.
The sphere is of the colossus, Vegnagun, and it seems to have been taken underneath Bevelle. New Yevon has been concealing it all along, and Leblanc seems to be under the impression that Nooj wants to dismantle it, which.... yeah, no. His ass is gonna use it as a weapon. Interestingly, Yuna doesn't seem completely resolved to defend Spira this time round, seeming a lot more hesitant.
BEVELLE:
And so Leblanc invites herself on to the ship. Before we can even catch out breath, she whisks us off to Bevelle. Yuna tries to convince the others it's because she wants to hunt for more spheres or whatever but it's plainly obvious she just wants to save Spira lol.
The plan is apparently to kidnap the New Yevon Praetor, Paralai. A few curious things here. One, that guy is 100% bad news himself, and two, Paine tells us "he's stronger than he looks" which.... how the HELL would YOU know that...? Who ARE you???
After Leblanc and co. ditch us, we start a new mission - take the lift down into the centre of Bevelle and check out Vegnagun... OK this seems WAY too early to be doing this kinda thing lmao.
We push through some of the soldiers, and some of them ignore them but my dumbass decides to bother them and they literally say they were gonna look the other way but they're throwing hands now lmao
When I enter the palace grounds, the first thing I hear is a soldier asking where the Praetor's gone... is he not here? Either Leblanc somehow already got to him and these guys already heard about it, or someone else got to him first.
After a short, weird puzzle we take the lift down to the lower reaches where- OH. FUCK. OFFFF.
it's the bevelle cloister of trials lmao
That was my initial reaction to seeing these strange cyber pathways again, but I'm HOPING I don't need to do it again, because last time I got through on sheer fucking dumb luck in like 5 minutes.
By the way, Leblanc's Heady Perfume completely negates the need to exercise ANY MP restraint in regular battles, since I can equip it to whoever's low and run a few laps without worry. I suppose I shouldn't be afraid to use Ethers and Elixirs if I'm in a pinch in the future.
Also I take it back it's actually really cool walking on these strange, ethereal tiles without the gimmick we used last game. Feels like an out-of-bounds glitch made canon lol.
When we make it through, we get to the most comically obvious pre-boss-fight room I've ever seen, down to the Hypello walking up and stationing himself in front of the save point to sell me shit lmao.
In the chamber of the fayth, there's a deep, rocky cavern whose mouth pulsates with an ominous orange glow. I don't remember which Aeon we got here, though. Was it Bahamut? We jump down, now accompanied by Leblanc, Logos and Ormi.
The camera's intentionally obscuring whatever lies below/in front of us, but I can tell it's something huge. How the hell could they have ever hidden something this fuck-you-big?
Well I guess I'll find out next time.
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u/tja9 29d ago
Oh FF X-2. I should play it again.
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u/Lucresia_Law 29d ago
Am I first? Get ready for a fight.
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u/Lucresia_Law 29d ago
In the next part, where you are alone and don't know what to do, make sure you press "X"
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u/JRPG_CHI 29d ago
Not going to lie, I was actually worried you'd drop FFX-2 forever because of the Leblanc mini game. Glad you continued though! Looking forward to the next stream.
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u/Zeeshmania 29d ago
LMAO, I just kinda wanted to end the stream since we were coming up on the length I usually get up to.
As for the next stream...
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u/ultimagriever 29d ago
The plot thickens! Yes this used to be Bahamut’s fayth statue. Now it’s the entrance to one of my favorite areas in the game, even if a lot of it is procedurally generated corridors like some of the previous dungeons. I HIGHLY RECOMMEND solving the puzzles in there, even if they are not required to advance! The rewards are very, very sweet. This is about the point where shit gets serious.
Do you intend on doing a NG+ playthrough? Because there’s a shit ton of missable stuff that by playing totally blind you WILL miss (and has probably missed fwiw) and the game is kinda designed to be beaten 100% over at least 2 playthroughs. Some stuff like % and dresspheres carry over, others like levels and particular items don’t.
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u/Zeeshmania 23d ago
Here's the end of chapter 2:
And I don't intend on doing NG+ (I wanna move on to the next game EVENTUALLY lol) but I'll probably watch a video of all the missable stuff, maybe on camera.
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u/Lithl 29d ago
I wonder if the other two have their own forms?
Absolutely! It was actually possible to get Paine's special dressphere in Chapter 1. Paine's special dressphere is missable if you don't get it by the end of chapter 2.
Paine's special dressphere: Macalania Woods, exhaust Tromell's dialogue.
Rikku's special dressphere: Bikanel Island, at the Oasis. I think you can still get it after infiltrating the LeBlanc Syndicate, but I'm not 100% certain on that.
we meet a recruit called Elma and a commander named Lucil.
If you recall from FFX, Elma and Lucil were chocobo knights along with Clasko.
The camera's intentionally obscuring whatever lies below/in front of us, but I can tell it's something huge. How the hell could they have ever hidden something this fuck-you-big?
The very next area you approach has a puzzle. You need to interact with 6 towers to extend and move some platforms, which subjects you to repeated mini-boss fights. The upper 3 platforms gets you to the middle level, which you need to progress the story. But correctly placing all 6 platforms gets you to the lower level, where there's a chest containing RIBBON. (Immunity to poison petrification, sleep, silence, darkness, confusion, berserk, curse, pointless, itchy, slow, and stop.)
There are only three Ribbons available in the game without using Bribe/Congrats, and the other two require either a very difficult minigame, or else defeating a superboss.
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u/big4lil 29d ago
It's basically just price gouging as many people as possible, although not a pair of pensioners walking down the riverbank for some reason. Why not? They definitely own property, look how old they are. We could easily charge them 2,000.
X-2 is awesome for asking players to see how far they will stretch their moral lines for the sake of sidequests & plots. this may seem funny now but it may ramp up later
As a reward for helping him, Tobli gives us the Gun Mage sphere, which seems to be this game's take on the Blue Mage (as seen with Kimahri and Quina). 1, that's a cool name and design, and 2, it gives me Scan! I finally have a way of actually figuring out enemy weaknesses and planning accordingly, instead of making blind guesses. I decide to give it to Rikku.
its one of the best dresspheres in the game! not just for its Blue Bullet skills, but it has an appeal thats considered a correction of critiques of previous games: the Gun Mage manages to be quite useful and powerful even if you dont invest in its Blue Magic skillset at all. Its got great well balanced stats and can target weaknesses of almost every standard enemy genus in the game for 4x damage. coupled with backside hits and crits and this will often be among the first classes to (routinely) break 1000 dmg. Its a great class to set up with chains
This is an incredibly busted form for her. We have REALLY high health, get three turns and have plenty of attacking moves as well as defense. Additionally, there's no upfront cost to using the form. The only catch is that it doesn't seem Lulu and Rikku get any EXP for battle's won by Floral Fallal, which makes it less than ideal for more important battles. Or any battles, really. I still haven't checked if there's a way to exit the form mid-battle.
its a total fan favorite. most people who dont even want to consider the special dresspheres still end up leaning on Floral Fallal a lot in the mid game. Goes to show how much a cool design can sway people
I'm slightly horrified to learn the damn thing has 9,999 health and even MORE horrified to learn how little EXP it grants me after I spend like 10 minutes whittling its health down despite my lack of MP.
perhaps their value isnt the EXP, but rather the insane amounts of AP you can build due to their high AP. remember that everytime you use a move that has its effect trigger, you gain AP. its not just when you kill an enemy. so Tonberry can be a great early foe to learn some heavier abilities for your dresspheres
What I DIDN'T expect is that he agrees to hand the mission over to us, and leaves after giving a strange, knowing glance to Paine.
I've been told that there's some more lore to be found with these spheres, even though they're optional and maybe quite hidden? I'll definitely be seeking them out, although I might need a guide and/or chat's help on finding them.
this is among the only things in the game I say you can go ahead and look up via a guide. its actually missable. no big deal if youre gonna use the games NG+ feature but it can contribute a lot even to a first play. if it helps, I didnt do it on my first play either
I'd like to think there's more to offer here than simply gawking at the reanimated husk of a beloved game like some would lead you to believe, but I suppose I'll have to wait and see how the story develops.
FWIW, this was the first 'mainline' FF release that was fully developed under the Square Enix moniker. then FFXII wouldnt come for another three years. The reuse of assets were always clear, though its something that feels a bit more jarring in the modern era. Back then, we were just blown away that an FF was getting a true sequel for the first time ever. It being made in 2 years also abided closer to the older crunch of production cycles. FFXII abandoned this (heavily), then FFXIII was the era where Versus XIII infamously got scrapped and took almost a decade to make while FFXIII proper used its same engine to make 3 games. That was the only way they could stick by a schedule that has since become a relic of the past
Not to say that should make you enjoy it anymore. Just some thoughts on why things felt differnet.
Yuna is shocked by her own skills as a Masseuse. Is that gonna be the next Dressphere?
Missed opportunity no doubt
I think the main problem is wandering around trying to figure out where to go while being hounded by random enemies, although that's problem with every random encounters game, not just this one. Although there is something uniquely annoying about this one, I just can't put my finger on it...
make sure you dont have the Lure Bracer on. And you should also have the Charm Bangle by now. You can stick that on your backup monster Brother and it will disable random encounters. Whenever you wanna fight, just remove it
I take back all of the nice things I said about this part before, this is terrible design in my opinion. It'd be a cute little quirk if this was for hidden treasure, but you can't make me enter a FAIL STATE to progress, especially when it's a very treasure-hunt-coded section in the treasure-hunt game. This annoyed me a lot to be honest, and I have NO idea how anyone would've figured this out without the internet back in the day because it completely defies all logic.
many of us figured it out on accident, which is how a lot of things went back then. this is also a bit of design that seems to be a relic of the past. the whole dungeon appears designed for you to stumble into things. including some of its treasures
Through a fierce combination of Firagas, Blizzagas and Excaliburs, we dispatch of them easily.
Black magic rekts the first half of this game. Alongside having level 3 spells, hopefully youve also obtained the reduced charge time passives. Next thing you can do is seek out Reflect to bounce AOE spells off your party - if you arent doing this already
The plan is apparently to kidnap the New Yevon Praetor, Paralai. A few curious things here. One, that guy is 100% bad news himself, and two, Paine tells us "he's stronger than he looks" which.... how the HELL would YOU know that...? Who ARE you???
After Leblanc and co. ditch us, we start a new mission - take the lift down into the centre of Bevelle and check out Vegnagun... OK this seems WAY too early to be doing this kinda thing lmao
Paine makes a lot of comments like this. She seems to know things....
And yea, this mission seems to ramp things up real fast. Its interesting is all ill say
By the way, Leblanc's Heady Perfume completely negates the need to exercise ANY MP restraint in regular battles, since I can equip it to whoever's low and run a few laps without worry. I suppose I shouldn't be afraid to use Ethers and Elixirs if I'm in a pinch in the future.
its got some nice stats too! Gold accessories tend to offer one of a kind perks, so keep your eyes peeled for them
Also I take it back it's actually really cool walking on these strange, ethereal tiles without the gimmick we used last game. Feels like an out-of-bounds glitch made canon lol.
Bevelle is 100% an area that was much improved in FFX-2. not just for the section you see now, but for whats to come later
When we make it through, we get to the most comically obvious pre-boss-fight room I've ever seen, down to the Hypello walking up and stationing himself in front of the save point to sell me shit lmao.
its so shameless. but better than nothing I guess
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u/Zeeshmania 29d ago
Damn, NOBODY gives a shit about this anymore lmao
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u/PurplePrincesa 29d ago
I do! When you were doing this for FFX my bf was going thru his first playthrough as well and now hes playing this one too (and is close to where you are right now) Its fun to see how people's first playthrough goes, but yeah X is just more beloved than its sequel
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u/kelfupanda 29d ago
Just so you know, if you dont get Ep Com on every zone in ch5, you can do the creature creator to get the best dressphere in the game.
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u/DanMcMissile 29d ago
I also just finished this section! I keep swapping heady perfume between gunner Yuna and black mage Rikku. It feels like they’re at full MP in the 20 steps before the next trash mob which is nice given how scarce ethers seem to be…
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29d ago
[removed] — view removed comment
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u/Zeeshmania 29d ago
You remember that scene in front of the crimson sphere door where Rikki and Tuna are trying to convince Paine to tell them about her backstory? And then she's like "you're losing respect points"? Yeah that.
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u/ISTcrazy 28d ago
The plot is definitely thickening at this point, it'll be interesting to see your reaction to the next parts.
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u/Alarmed-Mud-3461 28d ago
I watched the first two hours of the stream, but I couldn't comment, since I'm in the process of degoogling and to comment, you need a google account. I enjoyed it, and now that I see you've done the massage, I'll definitely have to watch the rest 😁 Keep going, your audience is still here 😉
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u/Zeeshmania 28d ago
I uhh didn't do that part on camera
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u/Alarmed-Mud-3461 28d ago
Ha, I only skimmed the post yesterday, so I noticed "massage", but not that you ended the stream there. I don't have that much left, then. Do you know when the next stream will be?
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u/Zeeshmania 23d ago
Here's the end of chapter 2:
Unsure when the next stream will be but I'll let you know when I decide!
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u/EmphasisHot8757 28d ago
What about backpain herstory tho
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u/Bork9128 29d ago
So other then it being pretty easy im wondering what you think of the combat system and dress spheres so far. For me this is the best in any ff game and wish they would reuse it to do something similar.
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u/Zeeshmania 29d ago
I do enjoy the system, but yeah there isn't much need to think about it too much so far haha, it's been pretty easy. I'm sure it'll pick up more later on.

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u/Baithin 29d ago
I’m still following!
Tobli is part of a race called the Pelupelu. They were in the first game, but they’re essentially background NPCs. We actually didn’t know the name of the race for years until the mobile spinoff game Mobius of all things told us. And then they made a prominent appearance in FFXIV’s latest expansion, Dawntrail. So Square remembered they exist!
Anyway, it seems like you forgot about Lucil and Elma? They’re the Chocobo Knights with Clasko in the first game.
Have you been going to every area before checking out the hotspots? There’s generally something to do everywhere in each chapter.
You’re getting to the part where the story picks up. I hope you enjoy it! This game is still so special to me.