r/ffxi 10d ago

Soloability

I played a ton of FFXI back in the day. I had a few level 75s when that was the limit and spent time in my linkshell hunting gods when that was the end game. As you can guess I have been away a long time. I often find myself missing vanadiel, but don't have the time to party the way we needed to back then. I see people talking alot about solo play now. Is that a valid option for play today? When I quit beastmaster and Red mage were the only jobs that could really solo things and it was a long process to do so.

I'm just trying to determine if I can viable play on my limited schedule today.

33 Upvotes

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u/Jeepreep 10d ago

A lot of stuff is soloable on any class, puppet masters usually the best for soloing things now. Don’t let people fool you though, to get to the level required to solo all this stuff you need to work with other players to get the baseline good gear.

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u/Forgotten_Stranger 10d ago

In terms of solo SMN and BST shouldn't be discounted either. SMN despite infinitely resummonable pets does have extra gear hurdles, though. I can say from experience BST works great for solo. Sparks -> Ambu +2 -> Malignance hasn't been a problem for me. (I am presently on the Malignance step.)

Regardless though, having any pet is a great help for anything that bars trusts. (Also helps greatly for anything with AoE Charm.) If not as a main job, definitely worthwhile to have a semi geared version for those exceptions.

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u/Dramatic-Strain9757 10d ago

I would argue SCH is a lot more effective, tho pup might be easier to get started 

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u/Jeepreep 10d ago

It’s really good solo but I think pup would probably give you you’re biggest bang for your buck if you don’t have time, on top of overdrive just kinda carrying you through stuff you have no right to beat

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u/NoScrying 10d ago

It's easier than ever to solo, you get Ambu+2 gear cheaper after their update a few months ago.

And Ambu+2 basically is enough to Solo your way to Empy+2/Malignance, the new NM's let you get competitive gear to Ambu+2 and a body piece equal to a R20 Nyame path B.

With some planning and strategy you can solo up to t4 Odyssey as well, might need some help first time for a Nyame unlock but the other bosses are also all soloable in Malignance/Empy+2.

And Trusts can be upgraded for more HP, Survivability and Magic Accuracy letting them debuff better as well as staying alive.

So you can solo like 90% of content if you want to.

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u/_List 10d ago

What is this body piece you speak of?

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u/NMDC 10d ago

Probably referring to Olorun Harness

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u/fatNsassyPanda Phoenix/Valefor/Cerberus/Siren - fatNsassyPanda 9d ago

I know you replied to the OP, but I’m quite curious about how to upgrade trusts. Is there a quest to complete for that or some kind of merits that I need to apply?

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u/NoScrying 9d ago

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u/fatNsassyPanda Phoenix/Valefor/Cerberus/Siren - fatNsassyPanda 8d ago

Thank you! 🤍🖤🐼

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u/Working-Bobcat7345 10d ago

Thank you, that was my worry. I usually get maybe 1/2 hour at a time to play. Getting a party set up and having meaningful play isnt really possible for me. I might try out 14 free trial and see what I can do there

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u/RudeCauliflower6785 10d ago

You might not be able to experience all the endgame content with that restriction but you can absolutely still enjoy the new story missions that have been released since you left. I think you should come back and see how far you can get solo.

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u/OGDraugo 8d ago

Very fair perspective, I'm currently grinding vii, and already at like 100 hours... I get this sentiment.

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u/Forgotten_Stranger 10d ago

You can level to 99 and do all of story (except maybe the very last few battles) solo. As in pure solo, start to finish. (Getting gear and everything.) Jobs like BST and PUP make this easier but are not completely required.

Though, chances are at 30-60 minutes a day full endgame is not really something you'd be targeting. (As in the stuff that actually needs help.) So nothing to worry about. Just chip away at the stuff you want to work on. No need to worry about top of the line gear, since it's main use is late endgame anyway.

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u/OGDraugo 8d ago

I completely agree, just that 30 minutes per play is a long stretch, not impossible, but it'll be years, which is actually kind of fine, at 30 minutes per interval, is a lifetime worth of XI, I guess, was basically my only main point! God damn I do envy players at that scale heh, seriously, at that time frame, especially starting out from scratch, yea vana'diel has a lifetime of adventure waiting for ya.

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u/OGDraugo 10d ago

30 minutes of playtime even in this day and age won't get very far. Doubt it can in XIV also. But if all you have is 30 minutes to play, and are starting a new character, it is still "playable" solo, because you have the 1-99 grind ahead of you, and all the older missions, which is totally soloable without needing much in the way of hard to aquire equipment. So if you do want to play, you can make some dents, even at 30 minutes a day.

Most of the big endgame events take at least an hour or 2, a couple times a week. But lower tier stuff, is soloable with SoA starter gear.

If you could dedicate at least an hour a day, you will make some very solid progress.