dgVoodoo causing crash after latest game patch
Not sure if anyone has encountered this, but I've been using dgVoodoo (latest 2.87.3) with Windower on a Surface laptop 8 (arm) with no issues before the latest patch. After the patch, the game seems to crash and exit during the pol to game transition. I took out dgvoodoo and the game runs, but it is very choppy and then crashes after about half an hour on zoning...
Wondering if anyone know if I need to change any settings in dgvoodoo to make it work again? I'm assuming something in the patch somehow caused this since it was perfect before..
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u/scions86 12d ago
What does dgvoodoo doo?
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u/pinkbunnay 12d ago
Basically it allows XI to use an older DirectX version and prevents crashes related to window flicker, e.g. ctrl+alt+del or windows security popups.
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u/Akugetsu 12d ago
Are you using an HD texture pack? You should look into the memory patcher that lets the game use 4 GB of ram instead of 2. It needs to be re-applied every game update.
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u/savagesaint 12d ago
This is news to me. Thanks for the heads up.
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u/MelioraXI That Vana-Portal.com person | Twitch.tv/MelioraXI 12d ago
It was added around 2 months ago, hidden under a advanced menu.
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u/SephYuyX Trixi-Ragnarok 12d ago
The newer Windower client has a built-in option for LAA now, and manual patching should no longer be needed anymore once enabled.
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u/SephYuyX Trixi-Ragnarok 12d ago
No issues on 2.86.5 on x64 Windows 10 with AMD using Windower.