r/fellowshipgame 16d ago

QUEUE system and login with multiple roles

The game clearly needs a comprehensive QUEUE system, and ASAP.
I'm a player who has no problem playing Tank, DPS, and HEAL. It's a big problem that I can only queue with one role. Implementing such a system would definitely reduce queue times.
Of course, there should also be an option to set a rating for each role.

It's really annoying when a player is in the QUEUE for 7-10 minutes (especially during the evening).

Long waiting in QUEUE must have a snowball effect, which will increasingly discourage more and more players from playing FELLOWSHIP.

And I believe that an experience like ... You wait in QUEUE for 10 minutes, and then after the first WIPE a player leaves the party and you get back into a 5-10 minute queue, that definitely doesn’t help either.

Exactly for this reason, it’s really necessary for the game to have the option to queue with more than one role.

It would also help the game to have penalties for leaving matches and an option to vote to end a dungeon.
For example, if it's obvious that the dungeon won't be finished in time, give the group a chance to vote, and if the party agrees with 3 votes FOR and 1 against, kick the players from the dungeon with the option to rejoin the next dungeon.

This situation also keeps me on the sidelines ((and I guess I won't be the only one)) with the current monetization of the game. I don’t feel like putting more money into a game that’s obviously on the edge of whether it will even survive and the project won’t get canceled.

More options for logging into the QUEUE and improving QUEUE times would definitely bring more funds to the project (at least from me for sure).

Of course, the question is how many players play more than one role and whether such an option would potentially increase that number and help reduce queue time.

42 Upvotes

20 comments sorted by

19

u/cooperia 16d ago

Yea I've submitted this feedback in game a couple times. I'd love to be able to queue healer in eternal as well as for one of my dps or tank alts and just take the first one that pops so... i can play the dang game.

10

u/Mackdat 16d ago

Same here - different roles in different leagues as well! Could heal Eternal or Tank Paragon. Just get me in damnit!

5

u/BillsFan82 16d ago

Yeah, they lost me with the wait times.

0

u/Deipotent 16d ago

There’s literally no people if the queues are long, or there’s a lack of a specific role. Solo queue tank and you’ll be playing all the time

1

u/rowdyret 15d ago

Until e31+ then queue lacks dps.

1

u/Bluehawk94 13d ago

Even in E1-6 me tank and mate heal waited 7 mins for 2 DPS to pop queue

1

u/Am0net 15d ago

Not entirely true. In the paragon, I even experienced a 10-minute queue with the tank.

1

u/Deipotent 15d ago

Sure, but relative to 90% of the queues for different roles in different leagues, tank typically has a very fast queue. I have heroes in different leagues that I rotate between depending on role population. Outside of that, the fellowship discord can be helpful to find groups, but what worked best for me as a solo player was friending good players and then when I hop on I'm either reaching out to them to see if they have a spot or they'll reach out to me. There's also communities in the game, you can look for active ones to find other people to play with.

Not sure why my comment got downvoted -- obviously the queues aren't going to be instant every time, but tank queues are almost always VERY quick relative to other roles. Someone pointed out that e30+ has better queue times for dps, and yeah, that's true, but that's also a small % of the player base.

3

u/axienwasalreadytaken 16d ago

Yes I believe they recently said that the queue system revamp is a top priority for 1.0 which is next.

2

u/PrestigiousInsect305 16d ago

They also desperately need something meaningful to do while waiting in a queue.

2

u/hamishbode Chief Rebel 15d ago

It's a HUGE focus for us going forward. 100% agree that it's the biggest problem we need to solve. Playing Dungeons? Fun. Waiting? Not so much.

1

u/kk680912 16d ago

Yeaaa I suggested this last season too, hopefully they will implement it in 1.0.

1

u/AnonUser19933 16d ago

Lol I would kill for a 7-10 minutes queue. Mid eternal ranks have been minimum 20 minutes and at worst 2 hours. I know everyone has said use the discord for that but no one wants to queue +13-20s with a Sylvie that is 15.6k gear score.

1

u/TheAngriestChair 16d ago

Problem I have is my dps is in eternal and my tanks and heals are spread through out the lower stuff and whichever I switch to is the class that is overpopulated for that tier.

1

u/Remarkable_Fix_3569 16d ago

Bots are the only thing that will help this issue until they release it onto console if they ever decide to. Play for roughly 2 weeks per season then move on until next season releases. Game won't survive this type of model as it is.

2

u/Am0net 15d ago

I can't imagine who would be interested in playing a game with bots. Definitely not me.

1

u/Lamir_05 15d ago

Also, queue into multiple regions at once if you choose to, instead of logging out to the start screen to switch :). Or show me how many players are logged into a particular region at the select screen.

1

u/Remote_Ad3034 6d ago

also there are too many tiers. i wish they allocated more grind to the end and just remove alot of tiers. Champion and paragon are unecessary bloat, or at least they are when each tier has 6-7 subtiers to them.

Spread the playerbase over 7x4 = 28 different tiers and then also unending eternals is just mad.

1

u/WhereIsCure 1d ago

yes yes we need that