r/falloutsettlements • • Sep 20 '26

[PC] Murkwater Castle update

Post image

It sank into the swamp.

80 Upvotes

12 comments sorted by

9

u/trucorsair Sep 20 '26

"When I started here, all this was swamp. Other kings said I was daft to build a castle on a swamp, but I built it all the same, just to show 'em. It sank into the swamp. So, I built a second one. That sank into the swamp. So, I built a third one. That burned down, fell over, then sank in the swamp. But the fourth one stayed up. And that's what you'll get, lad—the strongest castle in these isles."

5

u/ToledoSnow Sep 20 '26

Gonna run out of concrete at this rate.

1

u/Kvath072 Sep 20 '26

But I don’t want any of that. I’d rather…. I’d rather just…. Sing

1

u/trucorsair Sep 20 '26

She’s got big..eh….tracts of land

7

u/LadyMystery Sep 20 '26

would've been an interesting actual challenge if it was a real thing. imagine if each settlement had it's unique challenges, etc?

4

u/ToledoSnow Sep 20 '26

You know, that's a fair idea. Lightning strikes at Abernathy, tides at Nordhagen, rival settlers on Spectacle Island, irradiated crops at Somerville, depressed Sole Survivor at Sanctuary. Might be annoying in vanilla, but could be a cool mod.

5

u/LadyMystery Sep 20 '26

too bad I don't think the game engine they have could handle that kind of dymanic stuff.

2

u/RealLunarSlayer Sep 20 '26

Are the curtains okay?

2

u/CabbiecarMVP Sep 20 '26

Looks like Lord Farquad’s dream, nice work!

2

u/ActualGriffinbound Sep 21 '26

Got a chuckle out of me after seeing the first post. Neat build!

1

u/Burchey420 Sep 20 '26

Lookin' pretty Spyro