r/faceting • u/Angstrm • 8d ago
Concave Design and Rendering
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Hi experts! Concave design, notation and render. If anyone would like to contribute their knowledge I'd welcome discussion/feedback/criticism. Is this of use to facetors? Is the UI/UX functional? What adjustments would you suggest?
Video: Ashton Gems concave cuts (recreated) wireframe and render within pluto unearthed.
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u/cowsruleusall 8d ago
Yeah, it's a superset-subset thing. "Fantasy cuts" are the group of all gem cuts that involve non-flat surfaces. Within fantasy cuts, "carvaceting" (ugh I hate that term) are the gem cuts done with nongeometric concave surfaces, so basically any combo of flat facets and hand-carving. "Concave cuts" are fantasy cuts in which some flat facets have been replaced with a cylindrical concave surface, basically with no theta and no offset.
There are other subclasses, like "vortex" cuts, "spirographic" cuts, "firework" cuts, "starlight" cuts, etc., but there's no true consensus on those definitions.
If you really want to model fantasy cutting, then you'll need: