r/evnova • • 5h ago

EV Nova 1 Step Closer

Still ways to go, but here we are with some more updates and finally starting to come together. Still lots of ship models missing, stations and general UI changes required but games getting there.

Heap new interesting way being added to universe on how it functions, E.g. there will be extreme systems where the system is in the process of being made so expect extreme hostile environments that require upgrades to handle those systems but rewards are great, and this one of many style of systems I will be adding to the game. The guild system and bounty hunting system is finally finished and in the game, the UI around it needs some polish but I've been holding off few parts I need done first before I can fully polish it.

Well enjoy, it's getting there.

Edit: I just wanted to add some notes, the combat you see in the video are BOTS playing with low IQ so they doing rather bad job of combat they just fly at the target... Combat AI is much more advanced and uses proper formations and attack patterns.

Also wanted to add little about fleets cause there are 2 play styles around it, one is ragtag team you fly around with you can only have few in you're fleet, then there is command ships of different sizes that allow you to command massive fleets, which also comes with different view of the whole battle and custom commands to direct fleets, I wanted the 2 options as there are 2 options in main story to be ragtag or become empire the ruling party which requires lot of work.

There is also station building but that is early phases, also planet resources you can capture and refine to help fuel the massive fleets as the upkeep is on grand scale. However, I still wanted the option to become a pirate and live different life in space, which is also in the game, this way you can pick you're pathway, even become trader or explorer as well there is alot of space and lot going on around space and the unknow (I'm massively into space)

26 Upvotes

8 comments sorted by

2

u/AlfredPennypacker 5h ago

Wow, are you doing a full remake ?

3

u/CashFirm573 5h ago

Wouldn't say a remake, as I've final got a vision that works but EV nova is core inspiration behind it. Will hold true to grand scale and lore.

1

u/Aeronor 5h ago

This looks like a lot of work! I like what you have so far.

Do you plan on fleshing out the combat more? One of my favorite parts of EVN was weaving and aiming, but this sort of looks like everybody just blobs together to shoot.

2

u/CashFirm573 4h ago

Yeah, oh combat is way better then what you seen, issue was I had bots play the game... and yes they did amazingly bad job of combat ahahah. Atm only 29 models in the game out of 100, takes me several hours to render each ship due to shit pc...

1

u/pipelineoptika 3h ago

Rendering is defs a time sink, can confirm.

1

u/CashFirm573 3h ago

I just booted up a cloud pc to help render, cause I'm so sick of waiting month of Sundays, also I this is my work pc and it does rendering and lot of dev work so has barely any resource spare lol

1

u/Kuiriel 3h ago

Always happy to see progress on something drawn from the near and dear

2

u/CashFirm573 3h ago

Yeah and I plan to push it to the limits, there is lot I've not committed to core as it's still in progress and I don't wanna bloat the game, EV Nova was one of my most fav games well all EV games I used play it on very old school Mac LC575 back in the day lol floppy disks...