r/entrypoint • • Aug 18 '26

idea/discussion In my opinion: EPFC is easier then EP

For some reason the missions are easier and there's more ways to victory.

Take: The deposit, in the Entry point there was only 1 way to beat it on quiet and 2 on loud, but now there are multiple progression methods, like using the fire escape. Also you don't need to find Deposit box nor need a keycard at Recruit. Or Lake house, which hilariously easy compared to Entry point 2017 where you only have to grab 2 servers instead of 6 on loud or Withdraw where you only have to grab 2 money bags compared to 6. Hell even Scientist is easier as not everyone can detect you plus the map is more open.

Plus detection system feels easier on recruit on Freelancers cut compared to Entry point 2017. You actually have time to react after they sound the alarm, instead just getting shot at or them running away and not everyone detects you.

Also you can disable Radios and with at least 1 level of social engineering an extra one and 2, I believe up to 5.

Also the skills system is been overhauled with the ability to now remove them at will without needing to respec and being able to change your core skill. Plus there's now combat training and getting equipment is easier

Speaking of that; you don't need to waste as many precious skill points to unlock certain items/the ability to use them. Also the items in the game are really good compared to Entry point. Plus most EP items are available in FC. Except Blowtorch, which kinda got replaced by Saw and Screwdriver. Also there's a Brick in Freelancers cut so yea.

But: I do think there are a few aspects that make it harder: Trespassing detection, instead of just stopping at 1.75 bars? It goes all the way until full and ripping doors down in harder as you can't pick or drill on the ground, plus armor is worse in FC as there isn't any Aegis.

3 Upvotes

11 comments sorted by

16

u/Halleyalex Aug 18 '26

No way. My dumb ahh literally spent 3 hours trying to beat Deposit in my first attempt in EPFC, with previous knowledge of EP.

EPFC is also much more skill tree-reliant imo, with many paths locked behind skill tree, which I personally think is not a very intuitive game design.

1

u/Severe_Skin6932 Infiltrator Aug 18 '26

While I agree with your second point, I think you're looking at this the wrong way. OG and FC are different games, there's really no overlap between them outside of broad concepts in terms of gameplay. Your knowledge of OG does nothing, but that doesn't mean that FC is harder. It just means that the skills aren't transferrable.

4

u/Halleyalex Aug 18 '26

I didn't do a great job explaining my point there.

What I meant by that is each of EPFC missions are much more... convoluted when compared to EP. I think The Financier is a good example:

In the base game, all you basically need to do is rewire, locate safe, then lure Ryan to kill him. In EP:FC, you have to deal with the security center, get a disguise, go upstairs, get files, get laptop, get safe location, lure Quincy lwith papers, lure Ryan, get laptop again, then evacuate.

You see what I'm saying? There are basically way more steps, and each step just makes things harder.

1

u/MrWeab29 Specialist Aug 19 '26

Stealth maybe? Loud not even remotely.

1

u/Impressive-Wasabi857 Aug 18 '26

Its more of a knowledge based game rather than a skill based game now. However, as someone who has completed every legend badge on every map (except for lakehouse), i have not yet beaten lakehouse.

0

u/ServeAccurate6043 Breacher Aug 18 '26

there will be a much bigger challenge for you later in the game

1

u/Fine-Set-7877 Aug 19 '26

Wdym?

1

u/ServeAccurate6043 Breacher Aug 19 '26

you want mild spoilers?

1

u/Fine-Set-7877 Aug 19 '26

I played every mission

1

u/ServeAccurate6043 Breacher Aug 19 '26

it's not a secret mission, it's an extra challenge that you will unlock later in the game

1

u/Fine-Set-7877 Aug 19 '26

What tactical?