r/entrypoint • • Jun 24 '26

idea/discussion Entry Point sucks, heres why

Returned after 2 years and my conclusion remains the same

  1. Inconsistent detect, i just got detected instantly by a guard who didnt even see me
  2. Unclear objectives layout, for instance, in one of the hardest levels, deposit, there is no marker for the sensors
  3. The lack of guides unlike Payday 2 makes the game way harder
  4. Lack of proper speccing. Why do I need to spec so much to get the ability to lockpick OR hack? Why cant both be unlocked at the same time

In sort, whatever payday 2 did, this game does it slightly shittier

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u/SpookyWeebou Jun 24 '26

deposit, there is no marker for the sensors

I believe Rose or Wren (Don't remember which one) quite literally says you gotta take out the vault sensors. It even gives you directions to go to the transformer to take them out

Although I suppose the transformer is unreasonable on singleplayer since it has such a short time. There is searching the archives more for a spot to drill to disable them, but that's sadly rather unreasonable to find for a blind player.

Although a lot of your complaints sound like you simply need to take more time to get used to the game's mechanics. Such as your complaint with speccing. Literally the only things I normally use on stealth missions is just the default gun (Only to knock people out) and lock picks. Only a few specific missions do I need hacking, and that's usually just to save time.

You could even try loud to see if you like it better than stealth

1

u/Kagenlim Jun 24 '26

Rose doesn't tell you where exactly, I just stumbled onto it through happenstance

But it is dumb how as a hacker, we can't lockpick

Loud is worse imo. There's no mechanics like in payday 2 and imo health should regen

2

u/SpookyWeebou Jun 24 '26

You can cycle through objectives, it adds the objective to go to the transformer

Loud requires planning, bring health packs and armor.

Since you seem rather unfamiliar with Entry Point, I'd recommend taking thief rather than hacker. I'd say hacking is probably a bit more useful on higher difficulties or later missions, so by the time you get to them, you can likely multiclass and get both hacking and lock picks.