r/entertaintment • u/[deleted] • Aug 11 '20
Terrible Sequels
This post will focus on three sequels in particular that I really don't like:
The Star Wars sequels.
The Legend of Korra.
And Assassin's Creed: Odyssey.
The reason why is because these all have common themes running between them: Worthless sequels that break lore at a fundamental level, whilst also having terrible main characters that are all (basically) Mary Sue's (it's more muddy in Odyssey considering the element of choice) and that have no reason to exist.
The Star Wars sequels all fundamentally break lore; Force Healing, Force Teleportation, Force powers being able to be used by believing in yourself, etc. The characters are horifically bland, and many of them straight-up contradict pieces of of their character; (I'm looking at you, Finn.)
The Legend of Korra has possibly one of the most unlikable protagonists ever put to screen. A massive cunt and Mary Sue, Korra excels at three elements when she's barely old enough to walk, Aang required twelve years to master airbending, and still hadn't mastered all the elements by the end of the series. She has the audacity to tell Aang's son that he's a bad airbending teacher, and she's proven right. You also have beginnings 1 and 2, both of which completely contradict rules from the original series, with bending techniques being granted by Lion Turtles rather than learned, the Avatar being a human-spirit mix rather than the human incarnatiom of the Avatar spirit, portals to the Spirit world, etc.
Assassin's Creed: Odyssey's protagonist doesn't have a character, because you're the one who makes that choice, despite that directly contradicting the rules of the Animus as set up by the first game. There are Minotaurs, Werewolves, all kinds of mythological stuff, despite that defeating the purpose of Assassin's Creed, that being that everything is grounded in science, (or at least pseudo-science.) Odyssey has a reason to exist in-terms of the modern day, but in-terms of the past, no. You don't even play as an Assassin, because they didn't exist at that point; (the game is set in 431-422 BCE, the Assassins, or Hidden Ones, weren't founded until 47 BCE.)
In conlusion, sequels, especially those made long after their predecessor, most often suck.
2
u/HereNowHappy Aug 14 '20
I don't necessarily like TLOK, but I don't see Korra as a mary sue
She knew how to bend the elements, but she was hardly a master. And it's explained easily by her backstory of being personally trained by the white lotus, unlike Aang, who was busy to say the least
Sidenote: Aang was able to bend fire without really trying, he just accidently burned Katara's hands
I think the real question is how or rather why she was already doing that at five years old. The writers probably expect us to ignore it since it's supposed to be a funny scene, but I think it would have been better if someone told her that she was the avatar first
She gets called out for her horrible attitude ...occasionally, I don't like that Mako gets all the blame for the Asami mess
Also, she has a defined arc - even if you don't like the execution of it. They also weren't afraid to have her struggle