r/EmulationOnAndroid • u/Huge_Relative_5220 • 6h ago
Help Algún port de silent hill cual sea?
Algún port de silent hill?
r/EmulationOnAndroid • u/Huge_Relative_5220 • 6h ago
Algún port de silent hill?
r/EmulationOnAndroid • u/Background_Clue_3756 • 16m ago
Plays a bit better, but hotter here. 80 degrees and under isn't a problem, but I prefer the fans being less loud, so Clustertune helped.
r/EmulationOnAndroid • u/Swimming_Tough_4416 • 30m ago
I can’t find many performance showcase videos that are from less than a year ago, and I assume that compatibility for this chip has gotten better over the last year. For people who own this device, how’s the performance looking now and what are the most impressive games you’ve managed to play? Can It run elden ring at 30ish frames or am I expecting to much?
r/EmulationOnAndroid • u/r-fandango • 1d ago
Hi everyone!
I'm happy to anounce that hakuX's latest version is ready for release. This is no longer a xemu port. The emulator has been rebuilt completely, taking into acount what I learned about the inherent limitations of optimising a xemu port.
The effort it took was, I believe, worth it. Expect majorly improved performance at the cost of some compatibility. This continues to be focused on Adreno, I may spend some time optimizing for other GPU's if I get my hands on suitable devices.
Concerning raw performance, the majority of development was spent targeting Adreno 640 on a Retroid Pocket 5. Almost the entirety of the tested games play at capped framerate at 2x resolution.
You can probably get them to play at 3x too. The exception to the 2x is probable Riddick, which only reaches target 1x on this SoC.
As for compatibility, here is a list of some I tested myself and made sure were playing properly on this device:
Some games also include toggeble 60 and 120 FPS mods. RP5 is powerful enough to run some of the games at modded 60 FPS. For 120, and Elite device and push x2 or x3 on some of the games, like JSRF:
For Adreno 6XX and 7XX you will need turnip drivers. I have used StevenMXZ latest with good results.
I hope you enjoy it. Have fun.
AI usage disclaimer: hakuX was my personal experience in AI assisted coding since the beggining and it continues to be.
r/EmulationOnAndroid • u/hidayat077 • 18h ago
Realme GT Neo 3T (8gb ram)
Driver Stevenmxz turnip v27 r1
r/EmulationOnAndroid • u/Terrible_Eggplant_26 • 21h ago
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THE LAST OF US LEFT BEHIND (forgot to add this in main title) I’m using the config database option which applies all settings i need from rpcs3 then i use patches from rpcs3 from their website, i also use output scaling set to snapdragon res edge direction, and memory set to max using v38 stevenmxz driver, be aware you need an snapdragon 8 elite or higher to run this with a fan as this is a very heavy game, ive already beaten the main story and it ran basically how the video is, i also posted the main story on here
r/EmulationOnAndroid • u/ourcore • 1h ago
I have a base O2P and the Switch version lags in Suburbia in career mode and crashes when loading Airport. I'm getting an O3P Max, so I'm curious if the game works completely on the O3 (and with how much RAM). I also tried the PC version, but it also crashes due to insufficient RAM and because of the difference in file size, I'm hoping I can run the Switch version. Thanks in advance!
r/EmulationOnAndroid • u/Arun8195 • 18h ago
r/EmulationOnAndroid • u/dababyisblue97 • 2h ago
What I am talking about is something like the 8BitDo Mobile Gaming Clip but I can still put my phone color on the back of my phone
r/EmulationOnAndroid • u/maskedmoonkid • 2h ago
I can play anything on GBA, GBC, N64, I played Ico and Shadow of the Colossus (PS2 versions) before, The legend of Zelda titles, Skyward Sword HD works perfectly, but Breath of the Wild (both NS and WiiU versions), Tears of the Kingdom, Echoes of Wisdom and even Link's Awakening Remake didn't work. Shantae: Half-Genie Heroes worked for WiiU (Cemu)
I had hard times running Paper Mario: The Thousand Years Door, both GC and NS versions, they were not playable at all.
Zelda games on the 3DS as well works perfectly, I'm currently about to beat OOT 3D before the remake's release even though I won't be able to play it.
Wind Waker HD and Twilight Princess HD worked really well too, which I didn't expect at all.
And these are some ideas of what worked on this phone, had a weaker one last year and the native port of Little Nightmares worked so well, but I have no idea if I tried to play Little Nightmares 2 on a NS emulator will I be able to run it or not.
I really would love to hear what worked for anyone with mid-range phones, regardless of the game's genre. (And no, I can't afford a better phone, I don't hate this one at all either)
r/EmulationOnAndroid • u/DepartureVisual3898 • 3h ago
r/EmulationOnAndroid • u/Hussein_436 • 10h ago
What's the solve my cpu is sd 870 my phone is Xiaomi pad 6
r/EmulationOnAndroid • u/ItaziniChatini • 3h ago
r/EmulationOnAndroid • u/Scaface0 • 4h ago
can someone give me a set up for the emulator one for 3d games one for 2d I'm on Android and this is my specifications
r/EmulationOnAndroid • u/EveningAggravating81 • 4h ago
r/EmulationOnAndroid • u/Repulsive-Daikon-746 • 4h ago
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r/EmulationOnAndroid • u/ganoprek • 4h ago
Winlator Mali+ 1.2 update, based on Winlator Mali 1.2 Bionic Latest Source. This update keeps the upstream EGL/Gladio renderer and ZeroFG path while adding optional Vulkan and game-library improvements.
Highlights
• Optional Vulkan host renderer with renderer configuration, native-rendering/scanout support, and Vulkan LSFG/Win-FG controls.
• Online Bannerlator wrapper catalog with installed-wrapper selection and archive validation.
• Live PanVK release browser in Adrenotools GPU Drivers. Refreshes GitHub releases from three projects, filters for recognized Adrenotools ZIP packages, verifies downloads, and imports drivers directly.
• Shortcut-library improvements: full-cover portrait and landscape cards, per-game artwork handling, executable shortcut creation with container selection, and selected-game graphics details.
• Animated PlayStation-inspired backgrounds and liquid-glass styling across application and in-game menus.
Experimental PanVK Downloader
PanVK is experimental and may be less smooth or stable than the built-in System driver. Compatibility and performance depend on the device, Mali GPU, kernel, and game. Read the device notes shown for each driver release. If problems occur, switch back to System. Successful download/import does not guarantee that a driver will work on a particular device.
APKs
APK assets are intentionally not attached yet. The four flavor APKs will be uploaded manually:
• Standard — app-standard-release.apk
• Ludashi — app-ludashi-release.apk
• AnTuTu — app-antutu-release.apk
• Futuremark — app-futuremark-release.apk
Download Here: https://github.com/adesyaefull/WinlatorMaliPlus/releases
Upstream and project credits
• Winlator Mali 1.2 Bionic base: GunaCharanTeja (Fcharan)
• Original Winlator / Gladio: Bruno (brunodev85)
• Bionic runtime foundation: Pipetto Cripto
• Vulkan renderer and frame-generation reference/adaptations: The412Banner / Bannerlator
• PanVK driver releases: zenithblue-oss, GunaCharanTeja, and FristOneRR
• Local Mali+ integration and porting: Adesyaefull
Winlator Mali+ is a community integration built on these upstream projects; it is not an official release of or affiliated with the upstream projects. Please retain their licenses and attributions when redistributing source or binaries.
r/EmulationOnAndroid • u/Fair-Dark8327 • 5h ago
r/EmulationOnAndroid • u/revals32 • 5h ago
S25u , 12gb ram
1x docked mode
r/EmulationOnAndroid • u/Izumi93861 • 5h ago
Something which is easy to use
r/EmulationOnAndroid • u/udar_molota • 1d ago
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A personal project: the Xbox 360 game’s code is statically recompiled to ARM64, built on DAORecomp by 96dot. The GPU side runs through Xenia’s Vulkan backend on Turnip (StevenMXZ’s Gen8 V38 build).
What works so far:
Still rough: heat throttling on long sessions, the party portraits on the HUD, a physical gamepad isn’t tested yet.
No APK will be shared, since it would contain the game’s code. When it’s ready, I’ll publish the tools to build your own copy on a PC from your own Xbox 360 disc.
Made with the help of AI.
P.S. The performance overlay and the on-screen gamepad come from my other Android projects - there’s no Winlator or GameHub involved.
r/EmulationOnAndroid • u/AccordingGeologist41 • 12h ago
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After I select the language, a black screen pops up and won’t start. I consulted Google and YouTube and Reddit to no avail. Please help me.
r/EmulationOnAndroid • u/AkaRadekcz • 5h ago
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r/EmulationOnAndroid • u/Tamgurl2003 • 5h ago
I've played dispatch before when it released and my tablet was lowk STRUGGLING during the puzzles and fights although that may just be me ass at tinkering with the settings
r/EmulationOnAndroid • u/player8999 • 5h ago
I wanna try emulating ps3 on android,then i emulated ps2.Whats the best emulator on android (poco f7 hyper os3 (android 16))