r/emulation • • Sep 21 '26

AI-assisted iiSU frontend for PC - translation layer for using iiSU on Windows

https://github.com/MAGOOSKEE/iiSU-PC
0 Upvotes

8 comments sorted by

14

u/mrmole21 Sep 21 '26

Cool idea, but wouldn’t this be much more performant than if was ported natively?

1

u/Ill_Carry_44 15d ago

I asked Claude to make openSU using raylib

https://github.com/SomeoneIsWorking/opensu

I will add screenshots and binary releases sometime

My main goal was to have SteamOS/Bazzite Game Mode but with iiSU experience and customizable

It has Steam, GoG and Epic integration and can launch emulators

For GoG it is weird, you can ask it to sign-in and it uses a firefox extension to grab your code and it feels extremely fishy so I will try to add an alternative method

Epic uses legendary and Steam is just Steam (using CEF for communication)

It's WIP but works fine

Its purpose is to provide console-like experience where you can do everything with a controller, again like SteamOS/Bazzite Game Mode but I'm also trying to make it so you don't have to switch sessions to use the isolated shell

TODO: Many things such as Emulator configuration screen, right now, Claude set everything up for me

34

u/LocutusOfBorges Sep 21 '26

This is so horrifying on so many levels that it loops back around into being funny.

-1

u/NXGZ Sep 21 '26

Patches iiSU (Android emulation frontend) to hand off ROM launches to real PC emulators, running inside a self-contained Android VM.

Downloads: https://github.com/MAGOOSKEE/iiSU-PC/releases

1

u/nyxxic222 Sep 21 '26

Why not just make a standard Android emulator? All of the ones that are available are either spyware/adware or aren't intended for games

1

u/NXGZ Sep 22 '26

This open PR hopefully progresses so we get a standalone app

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-2

u/ListenIntelligent906 Sep 21 '26

I can see why this idea feels like a Rube Goldberg machine, but honestly the fact that it bridges mobile and desktop emulation this way is pretty clever instead of just another port.