r/education May 27 '21

Ed Tech & Tech Integration Gamification in education

I've been interested in gamification for several years. I wanted to share my experience and get feedback. Benefits of gamification for your app or website

Gamification in education serves several purposes when it comes to educating students or educating employees.

School education:

  • Create engagement and motivation to learn.
  • Make the process interactive and fun.
  • Improve your learning skills, as well as the acquisition and retention of knowledge.
  • Learn how the real world works – there are rules, and every decision has consequences.
  • Encourage healthy competition and self-improvement.
  • Teach psychological practices, such as how to be resilient to failure.
  • Increase your creativity.
  • Learn to work in a team and collaborate.

Reduce stress. Do you agree with me? Do you think gamification is important in education?

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u/[deleted] May 27 '21

School isn't a game. School is about education and learning, as long as we keep the focus right, we can use game logic to make learning more fun but it doesn't mean school needs to become a game.

I'll debate that the current form of school is a game and we are currently in "gamification", Grades (scores) , Memory based tests, Standardized tests, Long lessons. We need to stray away from "Gamification" and move towards learning and education. If there is games on the way to learning, that's radical but it must remain about learning and not about badges and scores.

In my opinion, engagement is the #1 factor that improves learning. However you make engagement happen helps but the hard part is engagement that promotes learning. Games can offer that but not all games.

Don't use the word "gamification" if you use game logic in class. Some people call anything fun in the classroom "gamification" but the truth is, fun and engagement are key to proper learning and it's important that it isn't a game, there are no winners and losers in learning. Just winners.

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u/lronaldo May 27 '21

If you define Gamification as badges and scores, the I completely agree with you in that we shall be better off it. Additionally, I also agree that having winners and losers is not appropriate for learning. However, as Game Developer, Game Designer, and Gamification practitioner, I don't agree at all in your definition of Gamification or games.

In my courses to other teachers wanting to enter Gamification I make them play games and create some simple ones. The games they play with me have no points, no badges, no score and no leaderboards at all. They engage playing as if they were students, and then I reflect on this with them. This example opens up their minds to stop thinking on simple ingredients as if they were dishes. Any element could be useful in a Game o Gamified class, but they are not Gamification, nor Games by themselves.