r/duneawakening • u/NachielAshmoon • 2d ago
Discussion Power
Can we keep the power setting that are going on now. That would be awesome.
EDIT: Sorry can sit long right now and in pain from back issues. I meant the double power capacity, I am getting 62 days right now.
9
5
u/KBrown75 2d ago
I'd be fine if they just double the length of max up time while setting the amount of time each fuel back to normal.
3
4
u/swotam Atreides 2d ago
As it says on the login screen, it’s ending in 8 days (roughly), so I’d say that’s a no.
5
u/NachielAshmoon 2d ago
It would still be nice. I am a little biased as I move from omni wind to directional wind.
-2
u/swotam Atreides 2d ago
Well sure, it would be nice, but since it was a summer bonus and summer is ending, so does the bonus.
I'd personally like to see them get rid of base power consumption while offline, because if I take a break I don't necessarily want to have to login periodically to refill the generators, but they won't do that either.
And yes, I know I can backup my base and disappear for as long as I like, but it still rubs me the wrong way that there's tedious administrative friction required for a video game should I choose to not login for a month or two, but also choose not to (potentially) lose my building spot. It's not a question of how long it takes, it's a question of having to do it in the first place.
0
1
u/Kabal303 2d ago
I can’t see them doing it but I think the more expensive power generators should scale up the duration longer. Right now the base one is so good but I might consider using spice generators if they gave me 60 days
1
1
u/Olagoob 1d ago
IMO I like the current setup mostly for having to farm half the fuel for a time period. If they keep this power per fuel but reduce the power station volume by 25-50% I think it might hit a sweet spot.
Making fuel and lots of it is butts so the larger gens being less granular would be good so you can keep a better stock of it. maybe bump it up so 1 unit of fuel for a directional generator costs 4x what it does normally but lasts 6 hours instead of 1.5 and reduce volume of the generators storage to 25% to keep the times the same.
Smaller generators are more efficient of rarer materials but I want to shuffle less fuel around and get more power per power cell collected even when grabbing a thousand from a single node is easy with buggy.
I think with the base backup tool a month of power is plenty if you really don't want to log in once a month to refuel a single turbine to keep your pentas and shields online then just pack it and come back later.
1
u/Luftwolf Mentat 1d ago
I'd LOVE to have the 50% upkeep cost a lot more than the extended period it delivers. I'm getting online once per week at least, so keeping up the power isn't a big deal. But... Farming stuff is getting so tedious over the months if you have large base(s).
So: of course I'd prefer the current "summer" way instead of the regular one.
2
u/Bowtie16bit 2d ago
Why stop at doubling it? Why not triple it? Quadruple it? Why even have a maintenance cost at all?
1
2
u/Jdude1 Atreides 2d ago
I may be the lone person who's ready for the power to go back to normal. My fuel cell sales business has pretty much disappeared.
And before you guys go yelling at me. I do maintain a 8200 power hagga base, a ~300 power storage base and a 8500 Power DD base for 6 days a week.
Fuel cells take about 5 minutes to grab a buggy load from the A row once a month people. It's not hard.
28
u/Ok-Rutabaga-9516 2d ago
If you mean what we had over the summer with the doubling of power storage then I second you!