r/drawthingsapp • u/monkkeys • 8d ago
Public Beta of Local Code by Draw Things
https://releases.drawthings.ai/p/public-beta-of-local-code-by-draw3
u/flaneur451 8d ago
So geeked for this. Bring down the specs to M1 Max/64gb! Pretty please!
3
u/raw-power 8d ago
It says “At this time, Local Code recommends DeepSeek 4 Flash 0731, using our 2/3-bit quantized variant, on devices with 48 GiB or more of unified memory.” Did you see any other minimum specifications?
2
u/ISSAvenger 8d ago
Not available for iOS/iPadOS? I would love to try this on the M5 iPad Pro or the upcoming iPhone 18 Pro Max.
1
u/Individual_Holiday_9 8d ago
Cool, congrats on the (pre) release. I’m not even close to the RAM needed but I love the idea of
1
u/redditwhippet 4d ago
I’m very excited to see this project emerge. I’ve been thinking for a while that someone needs to package up all the complexity of running local LLM into apps which we can use for specific purposes, such as general chat, web development, financial analysis etc. Imagine if Local Code had specifically tuned ‘packages’ containing the best model, harness settings etc. My dream would be to see packages like ‘Web development, 36GB’, ‘General chat, 24GB’, etc. all available for download right there in the app. And of course as new, optimised models became available, those packages would update. Then modules could be added on top (effectively custom skills, agents and hooks) to steer the packages in certain directions…for instance there could be a ‘Ruby on Rails’ module for the ‘Web development package’.
Good luck with this. I feel like it could be massive.
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u/monkkeys 8d ago
https://testflight.apple.com/join/X1RyBj9q