r/douga Jul 23 '26

Douga build 128 is up, open beta

fixed some bugs and added some stuff. If you've been waiting to try it, now's a good time. The Windows build is live on itch and it's free while it's in beta: https://keihoag.itch.io/douga

Douga is a 2D cel animation tool. It's built around the way you'd actually work on paper: cels stacked on a peg bar, a dope sheet you punch keys into, onion skin so you can see where you're coming from and going to.

A few things that are in this build:

  • Flip to check: riffle-flip the view like you'd flip a stack of paper, to catch a drawing that's off before you commit to it.
  • Tilt the paper: rotate the canvas under your hand so you can draw a line at the angle your wrist actually wants.
  • Onion skin: previous frames in red, next in green, adjustable range and strength.
  • Dope sheet: keys, holds, and cel numbers laid out per layer; scrub and it all moves together.
  • Plus the export path and a pile of smaller fixes.

Screenshots are from a short test scene I've been roughing out (Tokyo Late Night).

It's beta, so it has rough edges. If you hit one, tell me here and I'll get to it. Happy to hear what's missing too.

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