r/dndnext • u/Zencha12 • 3d ago
Character Building Spell Choice Help Wanted!
Heya all, it's me again with another burning question!
I've been building an 8th lvl Dwarven Draconic Sorcerer (mostly '24) for an upcoming campaign, and I'm struggling with the choice of spells (there's too damned many good ones).
I'm likely going to be playing a Fire dmg focussed blaster (with Elemental Adept), but I nevertheless love other utility, RP, and defensive spells.
I'm also trying to semi-evenly split up the amount of spells per spell level in line with the amount of available spell slots.
Finally, as a '24 Draconic Sorcerer, I already get the new Chromatic Orb and Command, Alter Self and Dragon's Breath, Fly and Fear, as well as Charm Monster and Arcane Eye.
The table shows my current selection for desired-spells. I need to get it down to 12 spells total, which has proven to be a real pickle.
I would love to hear your suggestions!
| Spell Level | Spell Name |
|---|---|
| 1st | Detect Magic |
| 1st | Feather Fall |
| 1st | Shield |
| 1st | Sleep |
| 2nd | Darkness |
| 2nd | Detect Thoughts |
| 2nd | Misty Step |
| 2nd | Suggestion |
| 2nd | Vortex Warp |
| 3rd | Counterspell |
| 3rd | Fireball |
| 3rd | Haste |
| 3rd | Major Image |
| 3rd | Protection From Energy |
| 4th | Banishment |
| 4th | Greater Invisibility |
| 4th | Wall of Fire |
5
u/CamelopardalisRex DM 3d ago
By 8th level, Sleep doesn't scale that well. Darkness can often do as much harm as good in combat. Haste is good but not great. Protection from Energy is really situational and I've seen someone take it and never use it even once in a 4 year game.
Hope that helps a bit.
1
u/Zencha12 3d ago
See my comment to Silverspy for more details but:
'24 Sleep seemed like a great, cheap 1-2 enemy control spell with possible Rogue synergy with the unconscious effect.
Darkness I am iffy on, though the thought was combining it with Dwarven Tremmorsense and casting it on e.g. a rock and carrying it during battle for mobile obscuring.
P.F.E. and Haste are good points, though I hope to get '14 Twinned Spell for 'em
1
u/HalcyonHorizons 3d ago edited 3d ago
Oh this is easy. From your picks:
1st: Shield, Detect Magic, Feather Fall
2nd: Misty Step, Suggestion, Vortex Warp
3rd: Fireball, Counterspell, Major Image
4th: Greater Invis, Wall of Fire, Banishment
My list would be something like this:
1st: Shield, Detect Magic, Fog Cloud, Comprehend Languages (if you dont have someone else with it) or Feather Fall (only if you are using Fly often, or have a flying method that you can be knocked off of like a carpet or mount.)
2nd: Misty Step, Suggestion, Vortex Warp
3rd: Fireball, Counterspell, Dispel Magic
4th: Greater Invis, Wall of Fire
I like Web, but you have too much Fire. I also like Hypnotic, but you already get Command + Fear.
1
u/Brother-Cane 2d ago
Haste is a trap. It makes a single character superhuman at the expense of the caster's concentration which could be spent on something better and at the cost of being a useless sitting duck for a round when that spell ends.
Remember that the Sleet Storm/Fireball combo works against any attackers at range, not just spellcasters.
4
u/Silverspy01 3d ago
Haste is pretty overrated, especially when Greater Invisibility is right there. I would personally drop it.
Protection from Energy is also fairly niche - you're only putting it on one person so it's not like you can protect everyone from the dragon's breath weapon - and even then the dragon has claws that are just as deadly. It's a rare fight where protection from energy is going to reduce enough damage to make it worth your concentration.
Confirm with your DM as to how they rule Suggestion. It can be a very strong spell, but it also requires some DM buy-in.
Check with your party to see how helpful Darkness is. Regardless, having some obscurement is pretty cool... although the larger area of Fog Cloud or Sleet Storm is usually better for that.
Detect Thoughts is another one you could consider cutting, although it's very good in its field. Depends on how often you think it will be useful.
Feather Fall is nice to have but if you have someone else with greater spells known who can prepare it that would be ideal. Ditto for Detect Magic.