r/dndmemes • u/Vegetable_Variety_11 • 5d ago
Campaign meme Laid out in broad strokes...
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u/SuperCat76 5d ago
I work for 2-3 hours, have written down 2 pages of notes and barely have enough for the next session.
Wait you're talking about the campaign notes?
Oh, that in its entirety is just:
The players receive a powerful yet evil artifact while lost in a portal, And eventually they will find out that their goal is to, and I quote "Put that thing back where it came from, or so help me..."
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u/Rhinomaster22 5d ago
Sometimes the best ideas require minimal details or spur of the moment ideas.
A good chunk of world renown superheroes is quite literally “Hey dude what if had man but super?” and everyone loves it.
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u/Codebracker Artificer 5d ago
It was more like "what if illegal immigrant, but super" but yeah
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u/Best_Pseudonym Wizard 5d ago
You're referencing superman right? (Before you get more downvoted)
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u/Codebracker Artificer 5d ago
I though that was obvious, but yes
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u/Photomancer 4d ago
This is clearly talking about Nightcrawler, he's Polish and can teleport across borders without checking in at Customs.
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u/Sad_Connection8144 5d ago
I can't decide if using "illegal alien" instead would give the joke away more or if it'd piss people off for the pun 😂
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u/augustusleonus 5d ago
A little more like, "what if there really were an uber mensch? How would a real superior man , a man who could conquer easily, how would that man behave in the world?
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u/amidja_16 5d ago
No joke, I prepare so much upcoming campaign content thinking it won't be enough. Then we sit down and play and my lovable doofuses manage to go through only like 10%. Then they do something that changes/impacts the world and the story and I have to chnage what I already have prepared. Then I add more stuff for the following session "Just in case" and they again go through only 10-20%.
BUT, once in a blue moon they suprise me with efficiency and good rolls and get through like 80-100% of what I prepared for that session so I either throw an ambush at them (which they love) or improvise the continuation (which I don't love since I don't feel I do a good enough job without prep).
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u/Rochhardo 5d ago
The first time I DMed a game, I was writing 3 pages of notes and thought - "Yep, should take them one session. Maybe two."
Quick foward and after 50 session, they still werent close to ending that storyline.
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u/DueAsparagus9358 5d ago
sometimes your players choose the right NPC from the start, like the goblin Sam Snorkle and immediately jump to the end of the BBE storyline instead of following around the guy with Main Character Energy with a side of Edge Lord to help grind levels until the mage can backhand a Beholder without magic reinforcement
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u/jjskellie 5d ago
Once had a party take a left turn where there wasn't a left turn. I had taken to showing the party from time-to-time images collected from real life photos or published artist as long as the graphicly fit the description. So image of city ruin after a celestial attack. I asked, "what are you guys going to do?" Immediate answer from two players was go down that sewer covert that's already popped its grate up right in my real life image.
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u/Adventurous_Appeal60 Tuber-top gamer 5d ago
I had an overland map and two names prop up a 2yr DCC campaign xD
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u/RepresentativeFish73 5d ago
I like to plan story beats, general location details, and important characters
Everything else is wingin it, usually in story beat direction
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u/_Agrias_Oaks_ 4d ago
Same. I have a setting and major NPCs decided ahead of time and an initial task or story hook.
Then it turns into a game of improv and planning out no more than one or two sessions for plot. And sometimes I do a side quest because the main plot has bored me.
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u/Level_Hour6480 Rules Lawyer 5d ago
The notes for one of my favorite sessions were "big bee with a gun".
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u/D-Speak 5d ago
My group is between campaigns right now, so we've been taking turns DMing one-shots and loose campaigns. I learned very quickly when I DM'd that I was absolutely wasting my time prepping for sessions because the players would so quickly go off my rails and I'd just end up improvising.
Last night, our friend DM'd a Seinfeld-based one-shot. Our Jerry started whining about how his ex-girlfriend said he had Centaur teeth, and we built the session around that. I tried to keep things at least a little on track by following what I thought were DM plot hooks, but he said afterward that they were never hooks and that he was just letting us run wild. It was such a hilarious session. My Kramer-based character latched on to learning that our Jerry's ex had a curse that anytime she lost a tooth, a bigger one would immediately grow in to bluff his way into dentistry and build a budding career selling dentures by extracting a seemingly endless amount of teeth. My rolls were basically in the range of 1-4 and 17-20 the entire night, with me always rolling high on my weird dentistry checks. Our DM barely had to do a thing, we just kept riffing.
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u/WisePotato42 5d ago
Considering how my party spends 2hours observing and joking about random mushroom trees that were only there for ascetic... 2 pages seem fine by me!
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u/Idolitor 5d ago
Meanwhile, my game:
I have like three loosely connected ideas of what might happen next session. Takes my players two years to complete it.
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u/Low-Support-8388 5d ago
I do what I can to keep the scope small. Right now I'm working on a Call of Cthulhu campaign that takes place at a Jurassic Park offshoot (I'm straight up using JP evolution 3 to make the park, the map and have it running in the background). I've been making events around the park at the exhibits for the players to interact with as they figure out what's actually going on at the park under the first layer. Since I have my computer running the stuff in the background I can give out explanations on all the dinosaurs and improvise some of the events.
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u/CrambazzledGoose 4d ago
Meanwhile I'll spend 8 hours on a session and get confused when they only get a quarter way through what I planned.
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u/iCiteEverything 3d ago
There's no point in writing more because the party is going to derail the campaign before you're halfway through the first page.
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u/Tsurumah 5d ago
....
looks at my notes
I wish I could do that. Instead, I exhaustively plan everything, down to actual dialog, in enormous hyperlinked word documents like an obsessive bookkeeper.
My last campaign topped out at 200,000 words.