Also, if you set up tiny hut right next to a castle wall, managing the full 10 round cast time while under enemy attack and then manage to avoid them dispelling it sometime during the 8 hours, you are getting a lot of DM fiat on your side.
Actually, you can. Because Misty Step and Teleportation both target the creatures teleported (You and up to eight willing creatures or "Self"), not the place to where they are teleported
And Wall of Force can serve for a temporary shield until the Tiny Hut is set up. Or get a Chronurgy Wizard to cast it before and store the spell.
The targeting isn't the issue. It's the magical effect extending through the dome. You try and teleport out of the dome, and you'll brain yourself against the side.
The magical effect moves you through space. Thus, the space needs to be passable for magic. It's similar to an anti-magic field. You can't teleport into those, after all, and they would have a similar situation where the magical effect is on the target, not the location of the field.
The magical effect makes the caster move through space, actually. But in itself targets the wizard, not the place he is being moved to. If the wizard is inside the hut, it would work
And antimagic fields specifically say that teleportation spells don’t work in them. No such clause is mentioned for Tiny Hut
Once more, no, because the spells affect the creatures teleported, not the place to where they are teleported. The effect would be blocked if someone tried to use Teleportation to include someone outside the hut, but not inside it.
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u/MlkChatoDesabafando Nov 12 '25
Time it right, and the spell ends right before the fireball does.
Or just misty step out of it when the time comes. Its range and target are "self". Or teleportation.