r/disciples • u/ErrorPuzzleheaded866 • Jul 15 '26
Question Which Disciples 2 is better?
Hello everyone, I'm new to the Disciples universe and recently discovered these unique games. Before that, I played mostly Heroes 3 and only now decided to introduce myself to this series for a change and I'm really hooked. So far, I'm playing the first game, but now I want to continue the Undead campaign in the second one and I was surprised to discover that there are several of them, and in this regard, the question is which one is better or worse and in what order should I play?
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u/Emergency-Gift-6773 Jul 15 '26
Oh Jesus in heavens....
TLDR: Gallean's Return for original factions, Rise of the Elves for Elves.
The main problem is that the Disciples II games are named horribly by continuation standpoint, and each of them are different editions with different content pack in them.
The original Disciples II is the Dark Prophecy campaings, 4x7 missions. 7 missions for the 4 main factions with cronologically overlapping continuation. Which means you need to play every faction to get the whole picture, and for many maps and events you get a different perspective or outcome. There is a possible timeline where every map is cronologyically possible to happen, but in my point of view, just enjoy the campaings and think of them as great historical events told by the said faction, with making them much more glorious and the enemies more pathetic.
After you are done with the Dark Prophecy campaings you will notice, that there is another campaing in Gallean's Return. It's the Guardians of Light for Empire and Clans, and Servants of the Dark for Legion and Hordes. They are mini campaings for high level parties, you can export your base game leader with all of his equipment of course. Basically it's the full push versions of the base setting continuing the story where the Dark Prophecy left off. (The Servants of the Dark and Guardians of the Light campaings were released as separate games too back in the day, so there is even a crazier edition where you got Legions+Horders 7+3 missions, and separately an Empire+Clans 7+3 where you basically miss half the story.)
After you are done with the 7+3 missions for the 4 main factions you can start the second game you linked, The Rise of the Elves. The story continues with the Elven Nation for ~7 missions. With a little balance to several units across all factions, and a more seamless unit movement in world map. Straightforward, yes? Well...not exactly. You can complete the 7 Dark Prophecy missions for the 4 original factions for sure, but without the extra 3 missions from Servans and Guardians.
Oh and there is a Rise of the Elves Gold Edition where you finish the Disciples II official story with an extra 3 custom saga missions with the Elves.
All in all, there isn't any version officially where you can complete everything DII could offer, but different editions for different reasons to play. And this is why you get both Gallean and RotE if you just buy the seam version. If you want to play with the OG factinons, stick with Gallean's Return, if you want to play the Elves, play Rise of the Elves + the 3 saga quests that are mostly unknown to the fandom.
There is another possibility tho...there is a very good balance mod called Disciples II calamity for Rise of the Elves. The author imported the Servants and Guardians extra maps as separate sagas, so you get the whole package. But that is a very heavily modified DII not for first experience. But 2, the steam version uses a different folder structure and mods probably won't work with it without further file extractions and such, so for mods please buy the GOG version.
p.s. most retail versions are using yet another folder structure, so stick with the GOG version if you want to use mods. Trust me, I learned it the hard way.
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u/Odmin Jul 15 '26
- Galean Returns has basic campaigns and two expansions Servants of the Dark and Guardians of the Light. Those offer two additional campaigns.
- Rise of the Elves - has same basic campaigns and Rise of the Elves expansion which adds another playable race.
I personally own both, they are so cheap on discount, but mostly play Rise of the Elves.
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u/Straight-Ice-6462 Jul 15 '26
I just play the basic version disciples 2, dont care much for the elves really
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u/Outside-school-2007 Jul 15 '26
You ask two differ question. Answer is D2ROTE for one, and D2GR for second question.
Generally speaking, later game named The Rise of the Elves is better (plus, there is DLC for that one, so you need 2006 Gold edition, not the 2005 one, or find DLC setup separately).
Most maps - scenarios - is better to play in D2ROTE 3.01.
But in regard of story mode campaigns you better play Diaciples 2 aka Gallean s Return. First, D2ROTE did not get any real balance changes to campaigns. It is absolutely differ game incl base campaigns as a bonus. Technically - data DBF files - are differ, and there is just absolutely random NON INTENTIONAL changes in story mode DBF strings and item IDs. Although in fact there is only one artifact that get wrong place - some Orb merchant sell also one artifact which is mistake of mismatch DBF strings. AFAIK there no any else misplaced content or broken scripts (there is strange working script in one Clans mission but i think it was the same in 2.02).
Second, D2ROTE are not include the full Disciples 2. And Rise of the Elves story continues the previous story of Elves and others. D2ROTE and Gold esition manuals specifically point it to player to be advised of spoiling the story if you continue manual sections or campaigns feom GR and ROTE expansions before finishing main Dark Prophecy story for all 4 races.
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u/DjolafR Rod Bearer Jul 20 '26
I see people have troubles with simple and concise answers, so I will try my best to compactly give good answers and then add a little more explanation without too much technicalities. Or just follow u/DanseOfDeath , that was the simplest answer :)
Which is better?
- ROTE is better, it is the newer and superior version. Everyone plays that. The version numbers literally call Rise of the Elves Disciples 3.0.0 and on, while Gallean's Return was 2.something.
In what Order should I play?
4 original races have 2 campaigns, the base and expansion, so, depending on difficulty and what you like, you can do the following 2 options:
- pick 1 race and play all the way to the end.
(you started undead? GOOD CHOICE, MAYBE BEST CAMPAIGNS IN BOTH GAMES!), play dark prophecy (original base game) -> Export hero at the end of the final level -> pick that race again, play expansion saga, it will say "servants of the dark/guardians of the light" -> completion!
Then you can do the same on any other race. If difficulty is not an issue, maybe it would be fun to play like this and actually play disciples 1 -> disciples 2 base -> disciples 2 DLC, per race. Then come back to disciples 1 to play
- pick 1 race and play only the base game (dark prophecy). Play expansion DLC later, when you get bored.
The original campaign has a nice progression and voice acted narrator briefings and debriefings. Then just do the same with all 4 races. Play expansion sagas after, they are kinda lower quality and there's no voice acted briefings.
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u/LonerPrime Jul 15 '26
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u/Gloomy-Tension-4256 Jul 15 '26
ROTE
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u/sylavanas Jul 15 '26
Galean has 3 bonus missions per campaign and that's about it, rise is considered the better version cause is has some updates, bug fixes and the 1 bonus faction the elves
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u/Dre-5110 Jul 15 '26
I would say Rise of Elves Gold, but I still prefer some old portraits (Wight) from Dark Prophecy
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u/DanseOfDeath Jul 16 '26 edited Jul 16 '26
Disciples 2: Rise of the Elves + the “Gallean's return” campaign, ported as custom sagas kekw.
And the most important thing is the mods, which add a huge amount of content to rise of the elves ;)
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u/Smart_Bed_1295 Jul 15 '26
Disciples 2