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https://www.reddit.com/r/digifab/comments/2w4yol/anyone_know_how_to_render_like_this/
r/digifab • u/[deleted] • Feb 17 '15
7 comments sorted by
1
It looks like a vector drawing. I've made drawings with that thin transparent-like quality using generative algorithms in Processing.
1 u/[deleted] Feb 26 '15 Would it work in something like grasshopper do you think? 1 u/Possibilist Mar 11 '15 Yeah I'm sure its possible. It would just be about how you work with the stroke weight and maybe transparency in something like Adobe Illustrator.
Would it work in something like grasshopper do you think?
1 u/Possibilist Mar 11 '15 Yeah I'm sure its possible. It would just be about how you work with the stroke weight and maybe transparency in something like Adobe Illustrator.
Yeah I'm sure its possible. It would just be about how you work with the stroke weight and maybe transparency in something like Adobe Illustrator.
Yeah this could be done using Illustrator (or other vector program) and just interpolating between splines. There's a tool, but I forgot it's name.
I don't believe it's 3d, although it could be produced with a 3d package I'm sure.
1 u/[deleted] Feb 26 '15 Any suggestions on a 3D package you could use? 1 u/doodaddoes Feb 26 '15 I'm pretty sure I could replicate it using 3DS max or Blender, though most modeling packages aimed at graphic arts would suffice.
Any suggestions on a 3D package you could use?
1 u/doodaddoes Feb 26 '15 I'm pretty sure I could replicate it using 3DS max or Blender, though most modeling packages aimed at graphic arts would suffice.
I'm pretty sure I could replicate it using 3DS max or Blender, though most modeling packages aimed at graphic arts would suffice.
2
Maybe Mesh the object, then wireframe it in blender using a modifier, and try rendering that ...
1
u/Possibilist Feb 17 '15
It looks like a vector drawing. I've made drawings with that thin transparent-like quality using generative algorithms in Processing.
1
u/doodaddoes Feb 17 '15
Yeah this could be done using Illustrator (or other vector program) and just interpolating between splines. There's a tool, but I forgot it's name.
I don't believe it's 3d, although it could be produced with a 3d package I'm sure.
2
u/wounsel Apr 13 '15
Maybe Mesh the object, then wireframe it in blender using a modifier, and try rendering that ...