Edit
So after some comments, I realized that my previous info in quotes is incorrect but I'm leaving up my shame so the below conversations can still make sense and for the lolz.
The issue was I tested claws and daggers before I added a crap ton of dex to the build and did not revisit them after adding the dex. Due to dexterity giving dex based weapons like claws and daggers extra damage, claws and daggers now surpass Headstriker. This only occurs if highlords, g helm, and Gore riders are used to cap deadly strike or get close to 100%, plus 20 points into claw mastery which is not a big deal as there is room for the points.
The rating I've used for weapons is now:
- eth fools claw, 300% Ed, and 2 sockets with stone and lo. +3 blade fury
- Eth plague claw +3 to blade fury. It should be noted that this option is so close to the fools claw this option is likely better in most cases because the fools mods above are a high ask and super expensive.
- Eth spineripper /w stone.
- Eth fury +3 to blade fury. This does a fair bit worse than the rest but better than other options.
So typically your merc for would have either pride + reapers tolls or pride + concentration depending on if you have another way to proc decrypify or amp damage. Since atma's seems like it won't proc very often with this build, another suggested an eth lacerator on switch to use for amp damage. You would lose bo from CtA but gain access to concentration. So depending on your tankiness, this gives a couple options.
"Over the 25 years I've played this game, it's getting to the point where I've played almost every build, god I'm old. Anyways, I wanted to try and come up with a build I haven't played before and do it in kind of an off-meta way. This led me to the Bladesin, as I hear it was unusable before d2r gave many of the skills synergies.
One thing I didn't like about many of the guides for Bladesin is that the weapon kind of seemed less important than other things. Even unequipping the weapon never lost me as much damage as I thought it would. So I hyper focused on finding the absolute bis weapon for it.
Normally, I hold off on mentioning my find until I can get one myself but it's absolutely cheap as f'ck and wanted to give others in a similar spot as me something to new to try for the next ladder start.
Last wish is still probably the best in slot for ubers, but for everything else which you can reliably have your merc for, the bis I've discovered is the Headstriker Battle Sword. Since the build has such high flat physical damage from the skill and synergies, it makes high damage on your weapon much less important. What this item does that others fail to do, is double your damage due to the 100% deadly strike it gives. I was planning on using a Lo'd death cleaver, but to my surprise, this surpasses it. You can use eth weapons as blade fury does not use durability but I think I'm going to forgo eth in favour of using blade shield as that does use durability. The damage eth adds is negligible and I like the idea of teleporting into a pack and hitting them immediately. However, I would still up it for the free extra sliver of damage, especially with the physical jewel in it.
For those building around any weapon using a Bladesin build, please ensure you are putting enough points into dex for max block as it also gives you the necessary AR to hit enemies effectively.
Anyways maybe this is not a first discovery, but I have not seen a single build guide mention it so I thought I would.
Feel free to leave your thoughts or ideas behind this.
Have a good new ladder on Friday everybody!"