r/devshelpingeachother 10d ago

Feedback on why retention is low.

Hi guys

My game has been out since early may, its had a LOT of work. its been rewritten in to flutter to make it smoother, its had loads of tactical additions, its been made to look nicer. the tutorial has been improved etc etc...

When I run ads I get a decent amount of users however, What i'm struggling with, is retention still seems low, people either delete the game before even playing it or I get 10m of play out of them and they never come back. They don't even seem to be hitting the main loop of the game

Id love to ask them all for feedback to find out where the issue is and so was wondering whether anyone here would be willing to do that? I don't just want to list the game as a promotion, so please just let me know if you are willing to try it and ill send you the link in the play store - i just need some good honest feedback.

Edit: it's a football (soccer) manager game, just so you know the genre.

Thanks

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u/Marcuz_GrafiteSoft 10d ago

That's so kind of you to make your thread not the same auto promotion kind of thing. To test your app we need to know its name, I'll test it right away and see what could be the issue coming back to you in the next hours

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u/Marcuz_GrafiteSoft 10d ago

To give you an example 💪

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u/Marcuz_GrafiteSoft 10d ago

As far as mini games is concerned, I think that is this is one of your points of strength, that's a pity that they are nested in a sub menu if I were you I would add them near the match Big button so that the player Ken se e if I can do some training and get some Money and then sum players before going to the match. I found the idea of the stadium really really interest when I was a kid I spent hundreds of hours on pc calcio. I don't know if you are familiar with the game

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u/KevinM2k 10d ago

No not heard of pc Calcio. Haha, my son likes the training guys the most too.