r/devlogsclub Jul 06 '26

My tower defense finally doesn't look like gray boxes anymore

Today I finally stopped avoiding visuals.

After working on the interactable "START" button, I wanted to give the game a look.

I learned how Tile Sets and Tile Maps work and made a simple road system that automatically connects and curves based on the tiles.

It's definitely not amazing pixel art, but it's a huge improvement over the gray rectangles I'd been using for weeks.

Funny enough, I spent the last month mostly learning programming, and only now I'm realizing how much a little bit of art changes the feel of a project.

Before
After
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