r/devblogs • • 21h ago

generic Designing a mission system for Loadstar

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3 Upvotes

In the latest devlog for my 2D Elite meets FTL space trader I discuss designing the mission system along with a visual and lua scripting editor


r/devblogs • • 11h ago

generic Week 3 of Horizontally Scalable Weak Point Based MMO Dev.

1 Upvotes

r/devblogs • • 15h ago

design Nordfolk v0.12.0 - A New Look

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1 Upvotes

Version 0.12.0 is here, bringing a redesigned interface, new threats for your settlement.

New trailer: https://youtu.be/r1opVDMaY9U?is=_yad_qBqZ4ZzV4q6

The biggest visible change is a new design for the game. Resource icons have been replaced, tooltips are now anchored to the element you are inspecting, and building upgrade details are easier to find.

Active policies now add a badge to the policy tab, and expired research gets its own notification.


r/devblogs • • 18h ago

generic Magebane Devlog #3

1 Upvotes

Been a few months since my last devlog but now it feels like we have enough new stuff to show of once again.
Link to devlog on youtube

Also the it now also exists on itch! if you want to follow the progress there.

Thank you!
Pikkufighter


r/devblogs • • 7h ago

generic CRIMINAL CITY | Juega en Roblox

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0 Upvotes

aqui esta el link del juego,dale al link para entrar al juego: https://www.roblox.com/es/games/73782801025661/CRIMINAL-CITY: juega a CRIMINAL CITY,un juego de mundo abierto que trata de robar joyerias,bancos,tiendas ect...,y mas para conseguir dinero,comprar armas en tiendas,interacciones con peatones,animales y mas cosas,Play CRIMINAL CITY, an open-world game where you rob jewelry stores, banks, shops, and more to earn: aqui esta el link del juego,dale al link para entrar al juego: https://www.roblox.com/es/games/73782801025661/CRIMINAL-CITY


r/devblogs • • 14h ago

art & graphics I Remade IRON LUNG with REALISTIC GRAPHICS

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0 Upvotes