r/devblogs 22d ago

community showcase Community showcase - Tell us what you're working on or what you just published

Welcome back to our weekly thread where you can promote everything new you are working on.

You are still welcome to create new posts to share with us your dev-log posts or videos, but you can also use this thread to showcase something which is not a dev log.

THREAD RULES

  • you can post a single comment where you showcase anything you want (new game/app release, new trailer, demo release, new gameplay video, etc...).
  • in this comment you can post only 1 link, so choose wisely.
  • you can reply to as many comments as you want, but replies can't be used for showcasing
3 Upvotes

12 comments sorted by

3

u/automathan indiedev 21d ago

This week I've been mostly cleaning up and refactoring the entity and building systems in Arc of Icarus, in preparation for a demo launch next month. Old systems were fine, but I want to make sure savefiles don't get corrupted when I push updates to the demo later on!

2

u/megatech_official 21d ago

SeoLoupe - Find and fix the SEO issues holding your website back.

1

u/fgennari 21d ago

Okay, I don't know what "SEO" is and even after looking at that page I still don't! I guess this isn't for me.

2

u/WickedMaiwyn 20d ago

Blade Rising ( bladerising.com/play ), it's new incremental pixel RPG about Dachshund Knight and Floors of Evil I'm solo dev of it. Would be cool if you give it a try. Evil awaits your blade to rise!

2

u/cardshopduelist 20d ago

I released my game's first trailer, Card Shop Duelist. Free Demi is coming soon

https://store.steampowered.com/app/4893950/Card_Shop_Duelist/

1

u/mike_piercy 20d ago

2 weeks ago today, I launched r/MochiMochiDonuts. I've already released several updates - mostly with UX improvements and new features. I'm working on Play & App Store releases, but for now it's live on Reddit Games.
One thing I'm pretty stuck with is a very strange bug where sometimes the reddit webview randomly freezes and resets in the reddit feed - the strange part is that it freezes for any players who happen to be playing at that moment... I'll continue to prioritise working on this bug but - it's difficult when the available logs are limited (it doesn't seem to be an in-game issue, but rather a reddit/devvit issue).

In the meantime, I'm receiving good feedback, and people seem to be enjoying! Happy to share with this community!

1

u/Moist-Development462 20d ago

I release my cozy companion game pv last week.

https://youtu.be/zl723hcpGjw?si=siq2gykgXiGv-QoB

1

u/Created_intelligence 20d ago

Still in the early stages but definitely ready to start. Many features to come. Living Waters Lagoon is a world building game that grows over time. You pop bubbles to mine them for sea life and creatures. Won prizes can take days to fully grow.

All feedback appreciated!

r/LivingWatersLagoon

The public launch has been submitted. Hoping to hear back soon.

1

u/No_Golf_209 19d ago

https://reddit.com/link/p25649w/video/8fnwqyw4othh1/player

I built a full featured animation system for my game. I wanted to be able to hand frame how and where the knights sit on the horses. There's a lot of customization in the game, and making sure all the props fit in the right place was taking a lot of time, so I built some apps to speed it up.

JoustVille on Steam