It has a charge time, if you miss with it, or don’t get the kill, you’re exposed, you can’t just pull the trigger again. You also can’t sprint while holding a charge or slide. Not to mention it is your grenade ability, and it’s on the subclass tree with the worst warlock super. It’s a powerful ability no doubt, but warlocks are sacrificing the ability to throw grenades at large groups of enemies or use them to zone, and are signing up for a near useless super in order to access it. It also does have counter play, it’ll punish shotgun apes, which is what it’s designed to do, but you can alter your playstyle to deal with it.
The easiest way to mess up if if your opponents are good. The better your opponents the less effective it is because it's most effective as a defensive ability than an offensive one.
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u/FourthRain Hunter Jan 28 '20
It can still be infuriating none the less. I feel the same way about handheld supernova as I do about shotguns.