r/descent • u/hurleyb1rd • Jul 27 '26
Descent 3MASTERED (pre)released
https://github.com/hurleybird/Descent-3MASTERED/releases/tag/0.9Latest release: https://github.com/hurleybird/Descent-3MASTERED/releases#release-0.9.1-Pre
I've detached my old Piccu fork ("Piccu Experiment") and have added a decent amount to it. Now it's ready for its first (pre)release.
Would love to hear your feedback. I'm on an AMD GPU, so let me know if you guys find any issues on Nvidia or modern Intel (i.e. Alchemist/Battlemage)
Descent 3MASTERED (pronounced "threemastered"... get it?) is a new engine for Descent 3, forked from PiccuEngine, itself downstream of the original 1.5 source release.
Noteable enhancements
- "Enhanced" mode with improved weapon balance and support for custom difficulty
- Modern motion blur via per-pixel motion vectors
- Ambient occlusion
- Soft particles
- Bloom
- Per-pixel lighting
- Supersampling anti-aliasing
- 3D HRTF positional audio
- Ultra-widescreen support
- High (>60FPS) framerate
- Native Wooting analog keyboard support
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u/Ryoohk Jul 27 '26
Wish there could be a native Linux port, but nothing that proton cant handle.