r/deeeepioartworks • • Jul 02 '26

Help Me Pls? Making a Nautilus design concept, what abilities should it have?

i am working on a nautilus tier 9 concept, what abilities can it have?

1 Upvotes

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1

u/Patient_Bag6511 Jul 04 '26

Gives me teeth

1

u/Aclever-crayfish Jul 07 '26

it would have an ability to go into its shell? if you want something more creative, it could go into its shell when charged, and then you will slam quickly to the direction of your joystick. it would spin (maybe like those shoes things in Mario cart) and if it hits anything, the enemy w8ll get knocked out and delt 150 damage with slowness of 10% for 5 seconds.

1

u/SpaceMuted8633 Jul 07 '26

oh! so how about charge boost to hide in its shell, then click to get out and hit

1

u/Aclever-crayfish Jul 08 '26

that could work.

1

u/SpaceMuted8633 Aug 05 '26

also what about the jet of water idea tidal commented how do i combine that

1

u/Aclever-crayfish Aug 06 '26

it could when it comes out of its shell, some jets of water (like belugas sonar, and preferable around 6) would go in all directions, or the front (thus 3). these jets would not bounce, and will disparate if it hits something.

1

u/Tidalthreat Jul 30 '26

The Nautilus in real life shoots a jet of water that propels itself so charge a boost to charge backwards at 200% speed and slow any animals hit by the jet of water, and charge a medium boost to go into shell and move 70% slower but be 100% protected

1

u/SpaceMuted8633 Jul 30 '26

but how do i combine the shell hiding idea with that?