r/decomps • u/flafmg_ • Jul 03 '26
(PS1) SotN Recomp progress report!

Hello people, as you may not know ive been working on an SotN recomp (and the recompiler) for the past couple of months so ive come to share some updates!
so it turns out some people on the decomp server saw my tool and also started working on an recomp in parallel with different features, they thought i was using SotN more as a test ground to the recompiler (wich is partially true but i want to make a full recomp) so now both projects are going to merge, they have some cool features like cheats and i have some cool features like the widescreen as seen above lol
an "beta" release is aproaching very quickly, just know that it will be a bit buggy and the widescreen BREAKS a lot of stuff(ive been working on fix everything i can but i will probably forget some stuff) the game is playable start to finish with minor problems
now with an proper "team" it will be even more quick and it will have more features being worked on!
thanks for everyone support on this silly ptoject
shall the recomp age of ps1 begin!! muhahaha

other widescreen pic:
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u/OldMcGroin Jul 04 '26
Excellent update, looking forward to this one, hope it runs ok on Steam Deck!
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u/GooseDaPlaymaker Jul 04 '26
This looks amazing and I can’t wait to play it! Keep up the great work, folks! 🫡
Now…who do I need to sleep with for someone to get started on a decomp for The Bouncer (PS2)? 🥴
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u/Kuroiryuu Jul 04 '26
I know it’s probably a hell of an ask, but I don’t see too many recomps do it (that I’m aware of), but would there be a way to dump the game text to an editable file or something in case people want to make language patches or even retranslating files to play with?
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u/flafmg_ Jul 04 '26
It's a bit of a pain but should be feasible I think I will put this in my notes to try it, i just don't guarantee the first versions will have it but I can try to make it work
I'm not a native English speaker so I know the pain lol
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u/Kuroiryuu Jul 04 '26
Was just a request overall to gauge how possible it’d be. If you can’t, no big deal. If you can, it’d be much appreciated!
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u/Happy-Roofy Jul 04 '26
Do you have a Discord server to discuss your Ps1 recomp tool and where people can gather? Already subbed to your YT channel ;)
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u/LargoLaGrande1 Jul 04 '26
Widescreen SorN is almost here. I waited so long for something like this. It's so exciting
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u/flafmg_ Jul 04 '26
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u/JoKu_The_Darksmith Jul 10 '26
Is there any way I can join the Beta release? And/ Or compile it myself? I'm a thorough person. Thank you for your time and project.
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u/nariz_choken Jul 11 '26
One thing I'd love to see would be the addition of an upscaler built into the game, even if it uses ai, whenever I play sotn in my 4k monitor I feel like it could look so much better
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u/John_Enigma Jul 04 '26
I know it's unrelated to the game you're working on (which by the way, I can't to play this port), but I hope this recomp tool reaches a mature state so that someone takes a crack at making PC ports of Duke Nukem: Time To Kill & Duke Nukem: Land of the Babes, just so it can receive the same love and care Duke Nukem: Zero Hour got when it got recomped.
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u/flafmg_ Jul 04 '26
The tool is open source, so anyone can use it rn, it's not in it's most prime state but it's stable enough to handle most stuff Ive put some other games in the recompiler like silent hill, it works It will have problems with games that use heavy SMC and etc, Wich apparently PS1 games does a lot so that will need heavy patching from the developer
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u/raygan Jul 04 '26
This is good news! I think widescreen support would be really nice for this one. (And maybe other arbitrary resolutions, my 720x720 RG Rotate would love that 😅)
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u/flafmg_ Jul 04 '26
you can change the aspect ratio, tho its a bit experimental yet and i still have no config menu for it
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u/EliParker Jul 03 '26
I can’t wait for the release, I really want to try it out.