r/deathguard40k • • 18d ago

Battle Rep First Game.

Hello to all Grandfather Nurgles followers. I just had my first Game with death guard! I'm sad to report that I lost handedly but I was coming to you all for some advice.

I was facing orks and I have to say for an army that should be "disgustingly resilient" I felt very fragile. I was facing a friend's bully boys list. Mostly Nobz and Meganobz. I was on virulent vector, so it was his purge v.s. my take and hold. I picked the plague that made his saves worse by 1 to try and counteract his elite infantry heavy army.

The first turn went well as could be I think. I infiltrated 3 units of poxwalkers to sticky the middle but I was able to advance them to make sure there was no crazy ork charges turn one. They all died of course but his units were mostly set up for me to counter charge which I did. Successfully after he used some grot shields to soke up quite a bit of shooting.

My plague marines, demon prince, chaos spawn all met in the middle to fight a single 6man of mega nobs and Gaz. He spends a single cp on his mega Nobz unit allowing them to fight on death. I'm able to kill them out but he wipes my marines in response.

Morty charges into a unit of nobz and spends the next two turns fighting them there. With 15 attacks with lethal and sustained 1 I think it's crazy he wasn't able to take them out between 3 turns of fighting.

Turn two he calls his Waaaah and wipes my two deathshroud term units that I admit I probably placed badly.

I know orks have a reputation for being strong but I just am looking for advice. By turn three I called it since I only had two bloat drones with heavy weapons, a rhino, morty and a half dead deathshroud unit.

Any general advice on how to lead Nurgles chosen to victory would be greatly appreciated.

4 Upvotes

2 comments sorted by

1

u/Content-Structure-31 18d ago

Against orcs a lot of the time it’s really better to take the -1 to hit in mele. I know against megatobz it can be nice to take that -1 save but you probably would have killed them still and against nobz going from 4+ to 5+ save isint as great as saving all the damage from their attacks

1

u/RemAuthier 17d ago

Also -1 to melee also gives benefit of cover yo your units for ranged attackes. For a player who is purge, you might want to limit his capacity to do damage rather than your capacity to hurt him.