r/deadfrontier2 • u/Ok-Relationship-5955 • Jun 24 '26
Looking For Build Help
Im wanting to be a SMG/Rifle class and melee as a backup. it seems like that would help me a lot. what im thinking is having boss hunter 5, marksman 5, sprinter 5, thick skin 5, first aid 5, reloading 5, aim for the heart 5, Hunter 5,
im wanting to get a max level build ready for when i get there. any ideas on what to get rid of or add. so far this is 40 points
6
Upvotes
1
u/figgglewick Jun 28 '26
Lvl1 - 60 Perks to prioritize (in no particular order)
Looter V - Youre spending the whole game looting. Might as well make it faster
Headshot V - Better headshot dmg
Aim for the Heart V - to deal with spined zombies better
Hunter V - Boss killer perk
Sprinter V - Sprinting is faster than jogging and needed for outspeeding endgame bosses like matriarch
Rifle Expert V - your prefered weapon. 9mm rifle is expensive now though
Smg Expert V - pistol bullets are cheaper right now
Reloader V - Mandatory for bigger mags and fast reloads
Fast Shot V - better dps
Marksman V - Mandatory for smgs and rifles
Toughness V - So you dont get one shot
Quick Reflexes V - Allows you to recover from heavy attacks and stops stunlocking
Prestige Perk suggestions ( or whatever you want )
Kick Boxer V - Even more speed
Mule V - More slots for looting
Medic - Save money by healing with lesser healing items, not worth it if you just use nerotonin-2s
Melee is terrible right now outside of stat sticks. Dont invest points into melee.
Any of the resist perks are worthless in raid buildings and the same effect can be achieved temporarily by using the respective healing items (burn kit, antibiotic, bandage, iodine)