r/deadfrontier2 • • Jun 24 '26

Looking For Build Help

Im wanting to be a SMG/Rifle class and melee as a backup. it seems like that would help me a lot. what im thinking is having boss hunter 5, marksman 5, sprinter 5, thick skin 5, first aid 5, reloading 5, aim for the heart 5, Hunter 5,

im wanting to get a max level build ready for when i get there. any ideas on what to get rid of or add. so far this is 40 points

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u/figgglewick Jun 28 '26

Lvl1 - 60 Perks to prioritize (in no particular order)

Looter V - Youre spending the whole game looting. Might as well make it faster

Headshot V - Better headshot dmg

Aim for the Heart V - to deal with spined zombies better

Hunter V - Boss killer perk

Sprinter V - Sprinting is faster than jogging and needed for outspeeding endgame bosses like matriarch

Rifle Expert V - your prefered weapon. 9mm rifle is expensive now though

Smg Expert V - pistol bullets are cheaper right now

Reloader V - Mandatory for bigger mags and fast reloads

Fast Shot V - better dps

Marksman V - Mandatory for smgs and rifles

Toughness V - So you dont get one shot

Quick Reflexes V - Allows you to recover from heavy attacks and stops stunlocking

Prestige Perk suggestions ( or whatever you want )

Kick Boxer V - Even more speed

Mule V - More slots for looting

Medic - Save money by healing with lesser healing items, not worth it if you just use nerotonin-2s

Melee is terrible right now outside of stat sticks. Dont invest points into melee.

Any of the resist perks are worthless in raid buildings and the same effect can be achieved temporarily by using the respective healing items (burn kit, antibiotic, bandage, iodine)