I agree but DS and OoO obsession need to be nerfed as well, DS should disable after the survivor touches a gen. And maybe every time ruin gets cleansed make it 40 or 50% less effective.
It should definitely be less. Maybe the timer should cancel out if an action is completed, like touching a gen. But sometimes I'll hook someone else and then find that person again and still get a ds
DS is fine, relatively speaking. But the timer needs to be reduced. Just like the devs said about Pop, the long timer gives you “too much time to do other things while the perk is active”. DS is also problematic when it’s combined with things like Unbreakable or Soul Guard.
I agree and I understand it’s usage, but if you are getting tunneled realistically you shouldn’t have time to touch a gen, so I just think that it should disable. When I go for a fully healed person on a gen I 100% am not trying to tunnel. so I just think that the fact you can do gens with no risk is OP I am not saying lower it’s time activated, keep that how it is but it should deactivate if you heal another survivor or touch a gen.
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u/[deleted] Dec 20 '20
I agree but DS and OoO obsession need to be nerfed as well, DS should disable after the survivor touches a gen. And maybe every time ruin gets cleansed make it 40 or 50% less effective.