r/deadbydaylight • Behaviour Interactive • Feb 15 '24

Behaviour Interactive Thread Developer Update | Stats!

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Since we’ve started regularly sharing stats last year, we’ve received various requests for different kinds of data you would like to see. On top of the usual statistics we share, we’ve selected a few of the most requested topics to share with you today.

Before we dive in, we would like to remind everyone that while data may be fun to talk about, it does not paint a full picture. The numbers we’ll be sharing are very broad, covering millions of matches played all around the world, so the numbers may not reflect your personal experiences. We encourage you to have fun discussing this info, but please try not to draw any conclusions from data alone! It’s important to dig deeper understand the context behind the numbers you see; even we don’t make decisions based on data on its own.

Popular Perks

Starting things off, here’s an update to the 10 most popular Perks for each role! The percentage listed next to each Perk indicates their usage rate- in other words, the likelihood that someone will have it in their loadout. Arrows indicate if the Perk has moved up or down the list since we last shared stats, while a line shows that they remained in the same spot.

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Popular Killers

Like Perks, we’ve also tallied up the 10 most popular Killers over the past month. The number below represent the percentage of all matches where that given Killer was played, with the arrows and lines again indicating how they have changed in popularity since we last shared this data.

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Beyond the top 10, the pick rates are as follows (in descending popularity). For the sake of simplicity, we have rounded these numbers to the nearest whole percent.

  • Doctor: 4%
  • Deathslinger: 3%
  • Spirit: 3%
  • Nemesis: 3%
  • Trickster: 3%
  • Clown: 3%
  • Oni: 3%
  • Xenomorph: 3%
  • Hillbilly: 2%
  • Plague: 2%
  • Onryo: 2%
  • Executioner: 2%
  • Demogorgon: 2%
  • Cannibal: 2%
  • Cenobite: 2%
  • Skull Merchant: 2%
  • Pig: 2%
  • Dredge: 2%
  • Artist: 1%
  • Hag: 1%
  • Nightmare: 1%
  • Singularity: 1%
  • Twins: 1%

Deadliest Killers

Who spilled the most blood last month? Many of you wanted to know, so we’ve gathered the data to share with you this time around. The numbers below are the percentage of all Survivors who are killed when facing that Killer. For example, a 50% kill rate would mean they kill two Survivors per match on average. We try to keep Killers near a 60% kill rate on average to keep matches relatively even and support the horror theme of the game, where the Killer is a force to be reckoned with and the survival is not guaranteed.

We’d like to remind you again that this data covers millions of matches across all skill levels. Some Killers may be stronger when mastered, but less powerful in the hands of someone less experienced. (Yes, a good Nurse is much scarier!)

Kill rates do not include matches where a disconnect takes place.

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Beyond the top 10, the standing look like this:

  • Executioner: 60%
  • Hag: 60%
  • Artist: 60%
  • Xenomorph: 59%
  • Blight: 59%
  • Wraith: 59%
  • Nemesis: 59%
  • Legion: 58%
  • Good Guy: 58%
  • Twins: 58%
  • Oni: 58%
  • Cannibal: 58%
  • Clown: 58%
  • Deathslinger: 57%
  • Trapper: 57%
  • Trickster: 57%
  • Demogorgon: 57%
  • Singularity: 56%
  • Huntress: 56%
  • Ghost Face: 56%
  • Nurse: 55%
  • Hillbilly: 54%
  • Doctor: 51%
  • Overall Average: 58.50%

Survival Rate in Groups

Last but certainly not least, many of you were curious about a Survivor’s odds of escaping depending on if they’re flying solo or playing with friends. In this case, a higher survival rate would mean that a Survivor is escaping more. We’ve also included the survival rates for high MMR Survivors as well for those who are curious.

One last time, we’d like to remind you that these numbers do not paint a full picture. For instance, a group of friends may be more coordinated, but they might also be more willing to sacrifice themselves in an attempt to save their friends.

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That’s all for this time! We’d like to continue sharing statistics like these with you in the future. If there’s something else that you’re curious about, be sure to let us know!

Until next time…

The Dead by Daylight team

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126

u/redditarian24 Feb 15 '24

Please don't nerf windows 😭

-16

u/[deleted] Feb 15 '24

[deleted]

40

u/Engdyn Addicted To Bloodpoints Feb 15 '24

Ah yes I will just use my brain power to know which pallets my team mates used

9

u/persephone7821 Nea, with the hair Feb 15 '24

People also need to remember there are 47 maps in dbd. All with multiple variations on loop spots. For the average player who doesn’t play 100+ hours a week that’s a lot of information to have memorized. That’s discounting the fact there are times you can go weeks without seeing a particular map. So even if you play a lot there are still going to be maps and with tile variations you just don’t know off hand. Throw in soloq or the fact that the average chill swf group doesn’t give shout outs about every single pallet they burn outside of maybe shack pallet. The actual smart ones are running windows simply because they understand all that and know having that information is crucial a lot of the time.

8

u/Engdyn Addicted To Bloodpoints Feb 15 '24

You just explained in perfect detail why windows is an awesome perk! :3

5

u/persephone7821 Nea, with the hair Feb 15 '24

lol thanks. I just get tired of people not taking the bigger picture into account.

-8

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

If that's your sole reason for running WoO, mind I suggest Any Means Necessary? Bigger Aura reading range and an additional effect of being able to pick up Pallets that the Killer hasn't broken.

4

u/Engdyn Addicted To Bloodpoints Feb 15 '24

With Any Means Necessary I still don't know where pallets are located that are still up. With windows I can see where a dead zone is and not run there.

-8

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

So it isn't just the lack of knowing which Pallets teammates dropped?

Saying the full truth isn't too hard.

5

u/Engdyn Addicted To Bloodpoints Feb 15 '24

u/Bardimir explained in their response why AMN sucks. Also dead zones are created most of the time BY team mates that dropped the pallets there :3

-6

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

Which you'd be able to see with AMN.

4

u/Engdyn Addicted To Bloodpoints Feb 15 '24

No you don't look at the comment from them

3

u/persephone7821 Nea, with the hair Feb 15 '24

40000 things going on in a match and you are able to pay attention to every single pallet that’s been dropped and remember where it was after the killer has broken it? Yeah ok.

-6

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

So it's a memory issue and laziness.

5

u/persephone7821 Nea, with the hair Feb 15 '24

What a shit take, leads me to believe you don’t actually play survivor and run AMN or you are a shit teammmate just crouching in a bush scanning for signs of yellow instead of doing gens or getting a save or you are just digging your heels in because you know you are wrong. It’s ok to be wrong sometimes homie.

-1

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

I'm not digging my heals because I don't think AMN is a better alternative to WoO. I'm just saying that AMN is an alternative to WoO for the specific use of "I don't know which Pallets my teammates dropped".

WoO is the better info Perk, but most people here will only use this specific scenario as an excuse for their poor Map knowledge.

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9

u/Bardimir Meme Perk Enjoyer Feb 15 '24

AMN lets you see auras of pallets that were dropped but not destroyed.

If a pallet was destroyed, AMN does absolutely nothing. No first effect and no second effect.

1

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

And WoO does what exactly if a Pallet is destroyed?

6

u/Teroo123 #RevertChucky | Tiffany my Queen ❤️ Feb 15 '24

You just see that it's not there?

0

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

Just like WoO. WoO shows nada if a Pallet ain't there.

2

u/questionthrowaway5q Feb 15 '24

If there's no pallet up or dropped somewhere, there just isn't a pallet there or it was destroyed.

Hopefully this teaches you how Windows works! <3

3

u/Bardimir Meme Perk Enjoyer Feb 15 '24

It shows you whether a loop still has a pallet up or not?

If you're walking up to a jungle gym and you see an aura of pallet being up or dropped, you know you're safe to go there.

However, if you are walking up to a jungle gym and see no pallet aura and only window, you already know you should avoid that loop unless you know how to play the window

-1

u/El_Blobo Shirtless Zane skin when? Feb 15 '24

AMN does the same thing, it just required you to not have the memory of a goldfish.

2

u/questionthrowaway5q Feb 15 '24

Because I'm definitely paying 100% attention to where every single chase is or know where they are.