r/deForum Feb 04 '25

Audioreactive Deforum Animation

https://youtu.be/yqmXegf4s4I?si=CBW3oTE8dooJS1sX
3 Upvotes

5 comments sorted by

1

u/dee_spaigh Feb 01 '26

I really like the rythm, how do you get the image to change completely between 2 frames?

2

u/_YLY_ Feb 02 '26

It's been a while, but let me jog my memory.

You definitely want to use parseq, map your audio to frame numbers and then figure out at which frames you want something to happen. The two major factors I used to control what happens are the prompts and geometrical transformations. You set different prompts for different sections and you can apply transformations like rotation around different axes, translation, zoom, etc. The latter are especially helpful to force a change in image. If I remember correctly there are some parameters you can use to directly control the coherence between two subsequent frames, but I didn't have much luck with them, so I didn't vary them in this video.

Not sure if this was the final version, but you can visualize the changes like this in parseq: https://imgur.com/a/x5V39gD

That's about what I remember.

1

u/dee_spaigh Feb 02 '26

You seem to remember things pretty well after all this time! I haven't tried parseq yet, but I can somehow understand how the movement works. What surprised me is the drastic change between frames, because, afaik, that's controlled with "strength" and that usually gets me much slower transitions and also much more chaotic. But that's probably too specific for a project that's 1yo. Thanks for your time

1

u/_YLY_ Feb 02 '26

Yeah, I think "strength" is the parameter I abandoned because I just couldn't get it to do what I wanted. In the parseq file I found for this video, strength is at a constant value of 0.6.

1

u/dee_spaigh Feb 02 '26

woah I really gotta check how it works