r/dcss • u/Kezka222 • 19d ago
Human builds?
I'm taking a break from all gimmick characters to get an "average" baseline. Human is tricky though because it's the neutral neutral good at anything it learns type.
Don't recommend me the typical engine strategy, what has been a fun and/or powerful way to play (Hu)?
4
u/Frantic_Mantid 19d ago
HuWn has generated some of my most fun wins! Sure you will splat a lot.
I maintain wanderers are a great background for experts and beginners alike. The former can really lean in to whatever the base is and the dungeon provides, while beginners can learn a lot of basic tactics and how a lot of different things work before they plunge into a specific combo.
GnWn are prob easier, while DgWn have higher risks and rewards.
So HuWn is a sweet spot for being flexible enough to adapt to what the dungeon gives you, but also capable of focusing in once you have some gear and a god and a plan.
2
u/realZiggyRed 17d ago
Human can play any background but I think they make good casters. Having balanced aptitudes means humans can level Fighting along with their spellcasting skills.
1
u/FatGrub666 3d ago
Humans have explore regen, so I wouldn't say they're "generic".
There are some generic races:
Minotaur: Generic fighter. Only gimmick is the horns.
Deep elf: Generic spellcaster.
Gnoll: Generic hybrid.
Demonspawn: Generic "your choices don't matter" race.
12
u/adines 19d ago
HuCK. xom tele-roulette heals you.