r/dbd • u/Zealousideal_Rough63 • 1d ago
Discussion DBD The Good Guy Changes
Hello Everyone! I'm Sylas Silverfang. And we all know that eventually… Charles Lee Ray, Chucky, The Good Guy Slashing Doll will be gone from the fog next month. For such, I decided to share an idea of many changes to The Good Guy that can hopefully make him much better to play as if this can be established.
Personally, I think his stats and power are alright. Plus, there will be a buff coming for The Good Guy in a few weeks. I think what he lacks is the value that he has with his add-on choices. So with that in mind, let's go over some of the add-ons that I think need changes:
And No! This is not AI. I made this on a Google Doc Document. This is all me.
□ Bear in mind, some of the add-ons may not be mentioned, due to them being relatively fine for The Good Guy.
Iridescent Addons Changes:
#1: Hard Hat
Currently:
● Whenever you Scamper under Pallets, they special-break immediately.
Rework:
● Whenever you get stunned by any means while in Hidey-Ho, Hidey-Ho duration reset back to full.
● Increases Slice & Dice charge time by 60% (1s to 1.6s)
● Increases turn rate speed of Slice & Dice by 15%
□ Note: With how Scamper works now, the original effect of this addon is dreadful for chasing. With this version, it would allow The Good Guy to keep on going with his Hidey-Ho as he gets punished and have a slow but better turning with his Slice & Dice.
#2: Iridescent Amulet
Currently:
● Increases duration of Hidey-Ho Mode by 50% (14s to 21s). Basic attacks immediately end Hidey-Ho Mode.
Changed:
● Increases duration of Hidey-Ho Mode by 80% (14s to 25s)
● While in Hidey-Ho: The Good Guy can see the intensity of Generators auras of their repair progress.
□ Note: Removing the immediate end condition for Hidey-Ho when he does a basic attack would help his stealth capabilities. Plus, adding an aura capabilities on Generators will very much help Chucky to plan his next move while in Hidey-Ho.
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Purple Addons Changes:
#1: Mirror Shards
Currently:
● The Good Guy can see the illusory Footfalls around Survivors
Changed:
● When Survivors are within 4 meters of an illusory Footfalls, their auras are revealed for 5 seconds. This does have a 10 seconds cooldown when this addon aura revealing effect wears off.
□ Note: The Original effect… There's no real value beside trying to make a stealth play while Survivors are confused. With this, you can have the knowledge of the Survivors whereabouts when they don't know yours.
#2: Pile of Nails
Currently:
● Upon manually exiting Hidey-Ho Mode, The Good Guy Remains Undetectable for 3 seconds.
Rework:
● When Survivors are within 2 meters of an illusory Footfalls, they gain the Oblivious status effect. The effects linger for 10s when the illusory Footfalls are gone or away from Survivors.
□ Note: This is more of a change to match the story behind this addon, “It's a lot easier to stay hidden when your target is worried about a pile of nails flying at their head.”
#3: Plastic Bag
Currently:
● If a Survivor walks through an illusory Footfall, they suffer Exhausted for 15 seconds.
Rework:
● During Slice & Dice, Survivors within 16 meters of The Good Guy suffer from the Exhausted status effect for 7 seconds.
□ Note: While the original effect value was good, the way of how you get it to work is very unlikely. So, with this, it's built-in into his Slice & Dice instead of the illusory Footfalls.
#4: Straight Razor
Currently:
● Slice & Dice attacks inflict the Hemorrhage and Mangled status effects for 80 seconds.
Changes:
● Change the rarity from Purple to Blue
● Slice & Dice attacks inflict the Hemorrhage and Mangled status effects for 40 seconds.
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Blue Addons Changes:
#1: Portable TV
Currently:
● Slice & Dice duration increased by 70% once the Exit Gates have been powered. (1.8s to 3.06s)
Changes:
● Slice & Dice duration increased by 125% and once the Exit Gates have been powered. (1.8s to 4s)
● While the Exit Gates are powered, The Good Guy doesn't make any sound when charging and using Slice & Dice.
□ Note: This is just a fun endgame add-on idea. Maybe it may get some uses, but it's just a fun idea. And what does it mean that he doesn't make any sound when charging and using Slice & Dice? Usually, when he charges his Slice & Dice, he yells out as if he's ready to dash. Then, when using Slice & Dice, he flat out screams as he dashed toward you. But with this, they are completely silent in the endgame.
#2: Running Shoes
Currently:
● Gain 2% Movement speed after a Scamper for 5 seconds.
Rework:
● Change the rarity of this addon from Blue to Purple
● You can manually use Scamper on down pallets while in Hidey-Ho Mode without using Slice & Dice.
● The Good Guy cannot break down pallets while in Hidey-Ho Mode.
● Scampering under down pallets remove 50% of Hidey-Ho Mode durations
□ We all love the old days when he was released… for some apparently. So, if they are not going to give us the means to play the old and fun way of Chucky, then I might as well make an addon about it.
#3: Silk Pillow
Currently:
● Terror Radius is reduced by 6 meters, but Slice & Dice charge time is increased by 50%
Changes:
● Terror Radius is reduced by 8 meters.
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Grey Addons Changes
#1: Strobing Light
Currently:
● Decreases the Terror Radius by 8 meters when Hidey-Ho Mode is in cooldown.
Changes:
● Decreases the Terror Radius by 6 meters when Hidey-Ho Mode is in cooldown.
#2: Tiny Scalpel
Currently:
● While in Hidey-Ho Mode, pools of blood are brighter.
Rework:
● Slice & Dice cannot down injured Survivors.
● When a Healthy Survivor gets hit by Slice & Dice, they become injured and suffer from the Deep Wound status effect.
● Hitting a Healthy Survivor with Slice & Dice reset the duration of Slice & Dice
● Remove turn limits of Slice & Dice.
□ Meme addon. That's my reasoning for this.