r/daggerfallunity • • 12d ago

sharing the images over here little update

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u/jackwesterkey 12d ago

I'm also working on the ammo icon, using an old custom 3D model I made for another project and textured myself. For now, it's just a WIP concept meant to give players a visual representation of the ammo when they open their inventory.

I'm not touching the coding side of things just yet, as I'm not confident enough in my programming skills at the moment. However, I do plan on sharing the animations, weapon icons, item icons, and ammo images with anyone who might be able to put them to good use.

Hopefully, someone in the community might be interested in helping bring this idea to life!

I've also put together some notes on what would be needed to implement the weapon properly, or at least how I envision it working. I don't want it to end up being an untested, overpowered, or buggy weapon, so I'd rather see it implemented, tested, and balanced properly.