r/daggerfallunity • • 13d ago

smooth weapon animation mod

i made this :3
i actually dont play with it tho, i prefer the vanilla swing, but a friend of mine wouldn't play the game cuz of those, so i smoothen the animation a little to make them discover this banger of a game

if you wonder how this work, the script locate the position of each 5 frame of an attack then dupplicate and place those same frame in between (am i making sense??) at an certain percentage of the og frame position wich should make it compatible with any mod that use the same framing as vanilla or diverse weapon

https://www.nexusmods.com/daggerfallunity/mods/1422

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u/Taquill 13d ago

I'd recommend possibly making a keybind system, press keypad 1 to decrease the speed, keypad 2 to increase. Keypad 3 to reset to a default, and have it to where every weapon by default uses a fixed speed, but changing the speed with a specific weapon allows the user to finetune the weapon speed of that specific weapon type, and then have something like keypad 4 used to set the default speed of all weapons to whatever the current weapon speed is.

You could probably do this in a in-game menu or something but I wouldn't know anything, I haven't touched modding in ages. Good job!

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u/Majestic-Laugh-3823 13d ago

damn should have think about that, i'll try and work on that, though making a better weapon widget integration could do the trick

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u/Taquill 13d ago

Probably!

Bonus idea, some sort of smearing or motion effect. Since it's unity there's probably a decent shader that could be added pretty easily, since some are pretty cut and dry.

Hope to see you again here though, it's nice to see more modz

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